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Posted

It would be great to see the USS Wasp LHD along with the LCAC landing craft. It would be a nice addition to the Harrier ofcourse but expand upon potential amphibious landing operation scenarios.

The Amphibious Assault Ship USS Wasp (LHD 1) Conduct Flight Deck Operations  - YouTube

 

LCAC Departs the Well Deck of USS Wasp (LHD 1) | EAST CHINA … | Flickr

File:US Navy 070515-N-2564M-005 A Landing Craft Air Cushion (LCAC)  approaches the well deck of the multi-purpose amphibious assault ship USS  WASP (LHD 1) carrying an M1A1 Abrams tank.jpg - Wikimedia Commons

F/A-18C; A-10C; F-14B; Mirage 2000C; A-4E; F-16C; Flaming Cliffs 3

Posted
5 hours ago, CarbonFox said:

It would be great to see the USS Wasp LHD along with the LCAC landing craft. It would be a nice addition to the Harrier ofcourse but expand upon potential amphibious landing operation scenarios.

 

 

 I'd go further than that. I was trying to build an MP base capture/roadblock mission that centers around a Marine landing force. The lack of assets was glaringly obvious. I would go further than the LCAC and Wasp to include San Antonio, Whidbey Island, Austin, Lewis Puller, Montford Point, Newport classes of amphibious ships. I'd also want smaller vessels to support the landing force such as LCM's and PC's as well as a more fleshed out air wing that includes CH-53E, UH-1N, AH-1T/W, CH-46E, MH-60S, and possibly MV-22B. A wider variety of vehicles such as more HMMWV variants, LAV-AT, LAV-M, LAV-C2, LAV-R, M777, FMTV, MTVR, LVS, LVSR, Cougar and JLTV would also be appreciated. The only native DCS USMC assets are the LAV-25 and AAV-7. The Tarawa, KC-130 and AV-8B were added by Razbam and I do appreciate them very much for adding those to DCS world.

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Truly superior pilots are those that use their superior judgment to avoid those situations where they might have to use their superior skills.

 

If you ever find yourself in a fair fight, your tactics suck!

 

"If at first you don't succeed, Carrier Landings are not for you!"

Posted
18 hours ago, Vampyre said:

 I'd go further than that. I was trying to build an MP base capture/roadblock mission that centers around a Marine landing force. The lack of assets was glaringly obvious. I would go further than the LCAC and Wasp to include San Antonio, Whidbey Island, Austin, Lewis Puller, Montford Point, Newport classes of amphibious ships. I'd also want smaller vessels to support the landing force such as LCM's and PC's as well as a more fleshed out air wing that includes CH-53E, UH-1N, AH-1T/W, CH-46E, MH-60S, and possibly MV-22B. A wider variety of vehicles such as more HMMWV variants, LAV-AT, LAV-M, LAV-C2, LAV-R, M777, FMTV, MTVR, LVS, LVSR, Cougar and JLTV would also be appreciated. The only native DCS USMC assets are the LAV-25 and AAV-7. The Tarawa, KC-130 and AV-8B were added by Razbam and I do appreciate them very much for adding those to DCS world.

We technically have the CH-53 and AH-1W but they're low-res units that desperately need an update. The CH-46 Sea Knight would be great. I hope RAZBAM may bring us an updated AV-8B Harrier II Plus as well.

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F/A-18C; A-10C; F-14B; Mirage 2000C; A-4E; F-16C; Flaming Cliffs 3

Posted

I'd really like to see Eagle overhaul amphibious warfare, and not simply add new units. I do want the new units.

  • The ability to land vehicles and troops on landing craft
  • the ability to spawn amphibious vehicles and landing craft from amphibious warfare ships
  • More amphibious warfare ships
  • More surface warfare ships especially battleships - I would love to see a 1980s Iowa in DCS core, as well as some supporting destroyers, firgates and a nuclear cruiser, and in the WWII asset pack I want to see the overlord fleet and both sides on the Marianas campaign  
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Posted
3 hours ago, CarbonFox said:

We technically have the CH-53 and AH-1W but they're low-res units that desperately need an update. The CH-46 Sea Knight would be great. I hope RAZBAM may bring us an updated AV-8B Harrier II Plus as well.

In a perfect world, the aircraft/LCAC would be full fidelity and ships would all be player controllable. AI almost never does what you want it to do. The AI CH-53 is worse than just low res, it isn't even close to proper scale. We really need a better implementation of combined arms and a way to allow players to man ships and fully control a naval task force.

Imagine planning and executing a Marine landing with 20 or 30 of your online friends performing tasking to ensure its success. Getting the forces required to places they are needed, keeping them supplied and supporting them with air support and naval gunfire would be quite interesting and would need good teamwork to be successful. The instant gratification crowd probably won't like it, but those guys aren't really fun to fly with as they don't really have a concept of what teamwork is anyway.

  • Like 2

Truly superior pilots are those that use their superior judgment to avoid those situations where they might have to use their superior skills.

 

If you ever find yourself in a fair fight, your tactics suck!

 

"If at first you don't succeed, Carrier Landings are not for you!"

Posted
3 hours ago, upyr1 said:

I'd really like to see Eagle overhaul amphibious warfare, and not simply add new units. I do want the new units.

  • The ability to land vehicles and troops on landing craft
  • the ability to spawn amphibious vehicles and landing craft from amphibious warfare ships
  • More amphibious warfare ships
  • More surface warfare ships especially battleships - I would love to see a 1980s Iowa in DCS core, as well as some supporting destroyers, firgates and a nuclear cruiser, and in the WWII asset pack I want to see the overlord fleet and both sides on the Marianas campaign  

Super VGA Harrier from back in the day let you layout and launch amphibious landing operations from your LHD. It was fun monitoring their progress from the CIC and still be able to climb into a Harrier to provide support to the landing force. That would be fascinating to make into reality in DCS.

 

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F/A-18C; A-10C; F-14B; Mirage 2000C; A-4E; F-16C; Flaming Cliffs 3

Posted
1 hour ago, Vampyre said:

In a perfect world, the aircraft/LCAC would be full fidelity and ships would all be player controllable. AI almost never does what you want it to do. The AI CH-53 is worse than just low res, it isn't even close to proper scale. We really need a better implementation of combined arms and a way to allow players to man ships and fully control a naval task force.

Imagine planning and executing a Marine landing with 20 or 30 of your online friends performing tasking to ensure its success. Getting the forces required to places they are needed, keeping them supplied and supporting them with air support and naval gunfire would be quite interesting and would need good teamwork to be successful. The instant gratification crowd probably won't like it, but those guys aren't really fun to fly with as they don't really have a concept of what teamwork is anyway.

Agreed, I have been asking for naval modules for some time. 

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