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Posted

"9.2.3 LOCK / SHOOT LIGHTS The lock / shoot lights are mounted on the canopy rail in the front cockpit. They are operative only if A/A Master Mode is selected. These lights will be steady or flash depending on the selected weapon and target range - more information will be found in the description of employment of different air to air missiles. Intensity of the lights can be adjusted using the warning caution lights knob. These lights are disabled when low intensity mode for night operations is selected". This is extracted from the manual. Unable to disable them in night ops. Using NVGs is impossible to operate in AA

 

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Posted
This is not a bug.  Its not implemented, nor are the rest of the night mode lighting features. 
Copied. It's not said that in the manual, that's the reason to post it here.

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Posted
1 hour ago, chichowalker said:

Copied. It's not said that in the manual, that's the reason to post it here.

Enviado desde mi 21051182G mediante Tapatalk
 

Yep, likely a disconnect of what its supposed to do vs what has been coded in so far.  None of the ‘dim’ functions of the lighting system have been implemented. 

Posted
22 hours ago, chichowalker said:

 

"9.2.3 LOCK / SHOOT LIGHTS The lock / shoot lights are mounted on the canopy rail in the front cockpit. They are operative only if A/A Master Mode is selected. These lights will be steady or flash depending on the selected weapon and target range - more information will be found in the description of employment of different air to air missiles. Intensity of the lights can be adjusted using the warning caution lights knob. These lights are disabled when low intensity mode for night operations is selected". This is extracted from the manual. Unable to disable them in night ops. Using NVGs is impossible to operate in AA

 

Enviado desde mi SM-G981B mediante Tapatalk

 

 

 

EA however the last patch brought a little dimming effect (more visible with NVG). But I agree, it could be nice to see working knobs.

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