hmleao Posted September 8, 2023 Posted September 8, 2023 I was experimenting with stuff in the mission editor and noticed this. I did put a wwii flak group on an point on the map and another group with some searchlights on another point but still inside the flak area of engagement. Even though the searchlights worked and pointed to the aircraft, the flak didn't fire. I suspected that the searchlights should be in the same group as the flak in order for the flak to have the information of the position of the aircraft seeing by the searchlights. So I did that and it worked, the flak fired because the searchlight was in the same group. So the question is if it's possible to make different groups share the information on the position of the "enemy". 1
[HOUNDS] CptTrips Posted September 8, 2023 Posted September 8, 2023 DCS ground AI can be both Thanos and Forest Gump at the same time. 2
hmleao Posted September 8, 2023 Author Posted September 8, 2023 (edited) Well, if I understand this correctly the AI is pretty crazy, right? xD I'll just add some spotters around the batteries in the same group then. Edited September 8, 2023 by hmleao
Solution [HOUNDS] CptTrips Posted September 8, 2023 Solution Posted September 8, 2023 12 minutes ago, hmleao said: Well, if I understand this correctly the AI is pretty crazy, right? xD I'll just add some spotters around the batteries in the same group then. Sorry, I was just being a goof. Not sure of the answer to your question. You might see if something called Skynet could help. Its a script to simulate a networked coordinated IADS. Maybe that could be adapted to you needs. https://github.com/walder/Skynet-IADS Though sounds like you have a simpler solution. 1 1
hmleao Posted September 8, 2023 Author Posted September 8, 2023 That's very interesting. For the scenario I'm creating that simpler solution will do, but it was interesting to learn about that for bigger and more modern scenarios. I'll give it a try. Thanks.
SUNTSAG Posted September 9, 2023 Posted September 9, 2023 Flak units and search lights do not need to be in the same group in order to engage bombers and here is a quick sample mission demostrating that. I used the ground unit templates that are available in the mission editor to set this up. I hope this helps. Cheers. flaktestsearchlights.miz 1 Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
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