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Posted

Hey guys,

 

The reason I'm asking this question is because I'm at university and thought I'd try play some LOFC online again like I used to back home, but my university internet cap is only about 500MB so I'm really worried about bandwidth usage.

 

So, does anyone know roughly (or precisely :)) how much bandwidth LOFC uses per hour when playing online?

 

Thanks.

Posted

most servers use 128/128 Kbps connection... so you as a client should use 128 Kbps which calculates at some 56.25 MB per hour

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted
most servers use 128/128 Kbps connection... so you as a client should use 128 Kbps which calculates at some 56.25 MB per hour

 

That's the maximum bandwidth. the actual sum of packets sent/received will be much less than that.

Posted

true, actual usage will be slightly less than that... don't know exactly by how much... the less the people in the server the less data needs to be transferred. Also maps with lower number of objects means less data trasfer

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

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