Nikos164 Posted October 19, 2023 Posted October 19, 2023 Hello I'm using DCnullS 2.9 with DLSS on, really nice but I experienced some afterglow (with and without MT) when moving radar cursor on the F-16 : see left MFD. Does anybody have an idea? Thx
Tepnox Posted October 19, 2023 Posted October 19, 2023 Typical ghosting with DLSS - live with these imperfections or try out DLAA (this uses no upsampling algorithm, so no ghosting - only advanced Anti-Aliasing). 1 1 Ryzen 7 5800X3D // 64 GB RAM // RTX 4090 // Quest Pro // Quest 3
Czar66 Posted October 20, 2023 Posted October 20, 2023 Manage your expectations with DLSS, TAA and FSR. DCS is really played down to pixels and those Temporal methods really are unfitting for this sim if you're running 1440p or bellow. It can make impossible to visually ID a plane far away where before you could. Lots of ghosting especially screens with dark backgrounds. These new features can be useful to run 4k, perhaps but they are really unfit for DCS at the version they stand today. But it still is amazing to have. 3
Czar66 Posted October 26, 2023 Posted October 26, 2023 16 hours ago, Thallios said: Same issue, hope this gets fixed. It is not up to ED. These temporal methods affects all games and will continue to do so unless a new version of them are produced with compensating algorithms to avoid ghosting. It is like having a very slow shutter speed on a camera for the film to absorb more light but at the same time wanting a fast shutter speed to remove motion blur. The gains comes from exactly what produces the ghosting. I found DLAA the best at avoid most ghosting and still have a performance uplift without aliasing/shimmering. All other methods I discarded because of the massive visual disadvantage it leaves you compared with no anti aliasing or 2x/4x MSAA.
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