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Czar66

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Everything posted by Czar66

  1. That's awesome. I'm considering getting the module after so many years. Thank you.
  2. Question: Can you command ground units via F10 map while inside an aircraft module/in the air?
  3. Just letting you know that your post made a huge difference for me now. My POV was set a few centimeters too low and sometimes the double glass HUD would split the symbology if I looked a bit down... It was indeed too low. I then corrected to your reference points and it is fantastic. I can even see if the air brake is fully deployed with the upper mirror now and no more symbology being split... and I thought I got it all perfect. Thank you!
  4. Have you reinstalled it after upgrading to the windows 11? It can be just executing the installer that you get from the store and pointing towards your DCS directory so you don't need to re download anything. Suspicion: registry that are wiped out after upgrading windows to another "number". Then just running the installer and pointing towards the files you already have it installed for it to perform just a files check and making entries on the registry. It is been ages since I've re installed windows and tried to run DCS as just backup files without running the installation. It can be that DCS doesn't need such measure as well. If it is on Steam, disregard. It can very well be "rob10" above evidence being the correct one as well.
  5. Hasty conclusion for a complex problem people here don't know its crucial details. It is between ED and RB atm.
  6. I'm not comfortable speculating worst case scenario, refunds or anything given how tiny amount of data has been presented. It is tragic given how good work has been put into the F-15E and both Harrier and M-2000 are beloved by many. Losing the support for either modules from RB is a heavy loss... I hope agreements come into fruition and both parties are happy. You're correct. Things are more complicated about that last part. Base DCS updates comes and things can break on modules. Their state is not static, regardless of being updated or not. Again, I hope both parties can come into agreement. Nothing good will come out of this otherwise.
  7. Does it happen with only one sharpening filter? Luma Sharpen and DCS native sharpen are active at the same time.
  8. Hello! 1- If the target is HOT aspect, PRF to MED will make it difficult for STT. Keep on interleave (MED + HI) until you're comfortable with the systems. 2- Are there bricks showing bellow the hafu symbology? Bricks mean your radar is picking up returns from the object and STT is possible if you have it constant. Your radar won't be able to lock data link contacts without own radar returns. 3- TDC depress should STT a contact but ONLY if the yellow cursor is over the contact. Undesignate will unlock from STT and further undesignate commands will cycle designation between available contacts. 4- Instead of slewing the cursor onto the contact and if the screen is not cluttered with radar returns from other objects, you can reliably quickly STT a designated object by SCS-Right for AACQ mode (auto acquisition). The radar will STT the first return its scan will pick up. It saves time but beware if the area is cluttered. Hope it helps. Happy flying!
  9. Crash Master. You marked as solved by your own comment? What was the solution to the issue, in case anyone else with the same problem comes to see how it was fixed?
  10. Great to know! Thanks for the info, Flappie.
  11. If everything else fails, before nuking any kind of hardware, delete your windows/system temporary folder. I've seen hints of it making problems relating to editor files failing to compile on mission loading while troubleshooting other problem I've encountered in DCS. My issue was unrelated to the temporary files, it was the carrier crewmen statics preventing mission loading, for further information.
  12. You can slew the flir to a waypoint with boxing weapon designate on the HSI or SA page. Given you already have the flir on one of the DDI, make it soi with SCS to the screen position (if it is on the right DDI, SCS Right. If it is on the left, SCS Left. Lower DDI, SCS down.) To unlock it from the waypoint you repeat the previous SCS command to switch the tracking mode to area track without the center diamond. This is on the ATFLIR pod. PAGE 222 on the manual onwards. If you want to place the TPOD at somewhere on the ground with the HMD/JHMCS (helmet mounted display). Press SCS up and UNDESIGNATE so you can see a clock style crosshair on the center of the HMD/JHMCS. Press designate to target at somewhere on the ground and all the aircraft sensors will point at that location, including weapons. Slew the FLIR to whatever you want to target from that point. PAGE 323 on the manual. I fully recommend reading the manual or watching thorough guides as videos to get the system philosophy first. This schematics can be helpful. Source:Dcs F 18 Flight Manual (windows.net)
  13. 1-Disable every background programs besides programs your controllers needs. We've seen in the forum DCS crashes related to RGB profile programs in the background. Other kind of programs can as well play a factor. "disabled e-cores / disabled XMP / disabled hyper-threading / tried Process Lasso" 2-Undo all of the above. Everything at default in my end through several PC builds through the years. DCS have been solid. I'd assume is a background app issue. 3-Look at Windows Event Viewer to check for GPU device crash.
  14. VRAM saturation won't produce such stutters. I also have a 12gb card. Both textures settings on maximum while having heavy missions of my own. Scripts, especially tacview scripts are worth to look at. Tacview recording will produce stutters on heavy missions in single player.
  15. These were horrible and I always disabled them. They didn't gave the feel of being enveloped by a transparent composite bubble but instead like being inside a illustrated candy plastic wrapper. Dynamic reflections are functionally better, but with the current hardware they cannot be as sharp as pre baked "pseudo reflections". That's where the blur comes into play. In 3D there is also the binocular aspect and eases much more the visual impact of the reflections existence on clear day conditions. If they are made super sharp as some are asking, the distraction element will be much worse. They are moving and dynamic and are not static. IMO, there could be a slider from OFF to 100% opacity to these visual elements on options....or even a resolution option under "caution" advisory on changing the default value. Options and liberty to chose always triumph over restrictions and constraint.
  16. A biased defense of the module because I'm a sucker for this plane since forever ago , despite agreeing with a lot of points: Although new 3D models up to date to the current techs and poly counts are always nice, especially the 3D gap near the nose of the hornet looking from the cockpit (I'll upload a picture soon) is ALWAYS nice to have, it is much likely for ED to prioritize other 3D models rightfully so. Also, new modules under construction are a point to consider. Munitions models have inaccuracies although new stuff are coming with the fuses updates. Some munition models are VERY old, example of the Mk-20 cluster bombs. GBU-12s are showing their age...etc. Other AI plane models that are not involved in future 3rd party products are also in much needed overhaul. I'd wish all these ED modules to be laser scanned with a decent level of usage wear displayed on the fuselage just like the real plane it was scanned from and perhaps when the tech allows, different visible wear in a randomized fashion or fully procedural based on the usual places they would be displayed on real planes. Recent photographs from still operational 18Cs are amazing. Likewise, majority of the default liveries are struggling a bit to keep up with the times but still a pleasing to the eyes model+textures while flying. Personal livery recommendation (with dynamic numbers): VMFA(AW)-224 (digitalcombatsimulator.com) Mandatory current (some have old pilot model) Hornet model eye candy:
  17. "Is there any benefit to using the Open Beta anymore or should i stick to the final version? " 1- There is no 'open beta' anymore. DCS has been unified into a single version as of February 22nd 2024 DCS 2.9.3.51704 (digitalcombatsimulator.com) Important changes are coming! DCS unified release versions. (digitalcombatsimulator.com) 2-Is your installation updated to the latest version? Multithreading has been introduced to the Stable branch in May 5th 2023. DCS 2.8.4.39731 (digitalcombatsimulator.com) Latest version as of today is numbered as 2.9.3.51704 as referenced from the first link. Do a repair if you don't have the 'bin-mt' folder while on the latest version.
  18. I confirm. I don't have and never had the core issue.
  19. It is a i5 10400. 64gb RAM. The fps was limited to 40 on both situations. CPU was far from saturated.
  20. Flying at about 450 kts at 200ft AGL I noticed stutter with the ingame fps limited. I went back and limited the fps through the nVidia Control Panel to the same value (personal preference) and the stutters were gone. Note: It wasn't like storage or cpu limitation/bottleneck stutters. It was more like frame drops on a stream or something like it. Some other in game fps limiters are inferior to the control panel on several aspects as well, but maybe there is something to take a look there.
  21. Paveway bombs are usually non ground penetrating munition. IRL: AFAIK, after a light research on the internet, only the Paveways GBU-27 and GBU-28 are ground penetrator bombs. For DCS: The GBU-24 will do the trick to take down several targets in an area.
  22. Wow... is that right? This was my worry about the new 'unified dcs version' with patching in 6 weeks gap.
  23. The lower MFD, despite having protuberant features around the screen, the information displayed is misaligned vertically making difficult to read some information at the top of the display. This POV is the lower the pilot pov could go and still the weapon names were clipped.
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