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Strange behavior of ground shadows in VR after 2.9


MA_Goblin

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Hi everyone,

Just want to see if anyone else noticed a strange behavior of shadows on the ground after 2.9?
It seems as if they change with the movement of my head instead of aligning with the sun if You understand what I mean.
I saw a video of it on YT but can't seem to find it again. It doesn't matter what settings I use for in-game graphics.

Other than that I find 2.9 extremely good.

Reverb G2 Rev2, Nvidia RTX 4080, Driver 537.13


Edited by MA_Goblin

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PC: Intel i7-8700K (4.9 GHz), Aorus Ultra Gaming Z370 MB, Gigabyte RTX 3080, 32 GB DDR3 (3,2 GHz), Samsung EVO 860 M.2 500 GB SSD + Samsung 960 M.2 250 GB SSD Gaming: Virpil T-50 CM2, TM WH Throttle, Crosswind pedals, HP Reverb

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Will test that, thought I tried that but I was quite tired yesterday 🙂

EDIT: SSS was the cause 😄 thank You very much @speed-of-heat


Edited by MA_Goblin
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[sIGPIC][/sIGPIC]

_____________Semper paratus, In hoc signo vinces________________

 

PC: Intel i7-8700K (4.9 GHz), Aorus Ultra Gaming Z370 MB, Gigabyte RTX 3080, 32 GB DDR3 (3,2 GHz), Samsung EVO 860 M.2 500 GB SSD + Samsung 960 M.2 250 GB SSD Gaming: Virpil T-50 CM2, TM WH Throttle, Crosswind pedals, HP Reverb

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