Horns Posted October 27, 2023 Posted October 27, 2023 Reading the white paper and looking at the comments on RCS fluctuation. I'm a little confused and hoping someone can tell me if I have this right: I think this is acknowledging that IRL RCS fluctuates, so in order to make detection range and probability more variable the RCS value will change randomly per dwell within a set range (according to exponential distribution). This is *not* saying that RCS in-game will now vary depending on aspect. Have I got that right or do I need to has better math? I'm not trying to be an ashhole, I know variable calculations can spike CPU usage if the parameters are too broad, so if RCS based on aspect isn't something that fits DCS right now I understand, I'd just like to get it clear in my own head. Modules: [A-10C] [AJS 37] [AV8B N/A] [F-5E] [F-14] [F-15E] [F-16] [F/A-18C] [FC3] [Ka-50] [M-2000C] [Mig-21 bis] [Afghanistan] [Cold War: Germany] [Iraq] [Kola] [NTTR] [PG] [SC] Intel i9-14900KF, Nvidia GTX 4080, Gigabyte Z790 Aorus Master X 64GB DDR5 @ 6400 MHz, SteelSeries Apex Pro, Asus ROG Gladius 3, VKB Gunfighter 3 w/ F-14 grip, VKB STECS throttle, Thrustmaster MFD Cougars x2, MFG Crosswind, DSD Flight Series button controller, XK-24, Meta Quest 3
ED Team Solution NineLine Posted October 27, 2023 ED Team Solution Posted October 27, 2023 While it already does vary, we do plan further refinements of RCS values based on conditions. Thanks. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
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