Dr Zaius Posted October 30, 2023 Posted October 30, 2023 I find the tv mode to be way too fast when panning around (I use an xbox controller) compared to the flir mode, i get the magnifications differ from each other which likely has something to do with it but is there a way to change the input speed other than messing around with curves etc.? System Specs: Intel Core i9-9900K 3.6GHz @ 4.8GHz, Gigabyte Z390 Aorus Master, 32 GB G.Skill Trident Z DDR4-3600 RAM, GeForce GTX 4090, Crucial SSD (2TB), TrackIR 5, TM Throttle, VPC WarBRD Stick, TM T-Flight Rudder Pedals, Samsung 49” Odyssey G9
McGraw Posted October 30, 2023 Posted October 30, 2023 If you're using the sticks as an axis then a smmall deadzone and curve are essential to me. If mapped as keys there are new ramp up options
Solution NeedzWD40 Posted October 31, 2023 Solution Posted October 31, 2023 4 hours ago, Dr Zaius said: is there a way to change the input speed other than messing around with curves etc.? You can either lase way off in the distance to max out the range or set a long manual range to slow the rate down. Narrower FOV and long range setting will slow down slew rate considerably, while wider FOV and closer range setting will be much faster. Further, if you aren't already, use the first lasing detent for a pulse or tap the second detent and don't continually lase until you need designation to keep the slew rate from bouncing out of control.
Dr Zaius Posted October 31, 2023 Author Posted October 31, 2023 10 hours ago, NeedzWD40 said: You can either lase way off in the distance to max out the range or set a long manual range to slow the rate down. Narrower FOV and long range setting will slow down slew rate considerably, while wider FOV and closer range setting will be much faster. Further, if you aren't already, use the first lasing detent for a pulse or tap the second detent and don't continually lase until you need designation to keep the slew rate from bouncing out of control. Wow this, I had no idea the system worked that way thank you @NeedzWD40 System Specs: Intel Core i9-9900K 3.6GHz @ 4.8GHz, Gigabyte Z390 Aorus Master, 32 GB G.Skill Trident Z DDR4-3600 RAM, GeForce GTX 4090, Crucial SSD (2TB), TrackIR 5, TM Throttle, VPC WarBRD Stick, TM T-Flight Rudder Pedals, Samsung 49” Odyssey G9
Dr Zaius Posted October 31, 2023 Author Posted October 31, 2023 12 hours ago, bradmick said: this is the way… Great video @bradmick, I've subscribed to your channel - quick question is the stored target step necessary or just force of habit? System Specs: Intel Core i9-9900K 3.6GHz @ 4.8GHz, Gigabyte Z390 Aorus Master, 32 GB G.Skill Trident Z DDR4-3600 RAM, GeForce GTX 4090, Crucial SSD (2TB), TrackIR 5, TM Throttle, VPC WarBRD Stick, TM T-Flight Rudder Pedals, Samsung 49” Odyssey G9
bradmick Posted October 31, 2023 Posted October 31, 2023 4 hours ago, Dr Zaius said: Great video @bradmick, I've subscribed to your channel - quick question is the stored target step necessary or just force of habit? It’s necessary because without it you have no way of going back to that location for follow on attacks. 1
Caldera Posted November 2, 2023 Posted November 2, 2023 Dr Z, I might do this a bit different than others. The XBox controller has two joysticks and each can be mapped to pan control at the same time. What I do is set up the right one for slow pan and the left one for faster pan by tuning the axis curves differently. I know this is not what you are asking. But... This helps in general, as the FLIR is much slower than the TV or just times when I want to pan faster. Caldera
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