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Posted

Unfortunately, since the last update I am also suffering from problems with my DCS freezing and crashing. Starting in the Syria Hot Start Apache mission, after a few minutes everything freezes and the DCS log appears and my ATI driver also crashes (I'm using the latest version) I've already removed my overclock, I've messed with the settings and disabled all the mods, but the problem persists. I'm sending some logs to see if it helps. 

My PC specs:

8700K@4.8ghz

ATI 6750XT 12GB

32GB@3200mhz

Corsair 750W PSU

1TB SSD just for DCS.

Windows 10

Thanks!

dcs.log dcs.log-20231101-011332.zip dcs.log.old dcs.log-20231101-004259.zip debrief.log dcs.log-20231031-235128.zip

Intel 8700K@4.7ghz(all cores) / 32Gb DDR4 /WD Black SN750 Heatsink 500gb (DCS Only) / MSI GeForce RTX 2070 GAMING Z 8G / Windows 10 PRO / VPC WarBRD Base + Warthog Stick + Foxx Mount / Thrustmaster TPR pedals / Thustmaster MFD / Thrustmaster Warthog throttle + Monstertech chair mount

Posted

Hi. This is what I see:

2023-11-01 01:08:02.729 INFO    Dispatcher (Main): loadMission Done: Сontrol passed to the player
2023-11-01 01:11:13.908 ERROR   ED_SOUND (9988): bufferEvent has timed out.
2023-11-01 01:11:32.917 WARNING LOG (12124): 1 duplicate message(s) skipped.
2023-11-01 01:11:32.917 ERROR   DX11BACKEND (4876): Can't map structured buffer.
2023-11-01 01:11:32.917 ERROR   DX11BACKEND (4876): Failed assert `0` at Projects\render\dx11backend_win8\Source\DX11StructuredBuffer.cpp:100
...
2023-11-01 01:13:31.988 ERROR   DX11BACKEND (4876): Can't map structured buffer.
2023-11-01 01:13:31.988 ERROR   DX11BACKEND (4876): Failed assert `0` at Projects\render\dx11backend_win8\Source\DX11StructuredBuffer.cpp:100
2023-11-01 01:13:31.999 ERROR   DX11BACKEND (4876): DX device removed. Reason: 0x887A0006
2023-11-01 01:13:32.006 ERROR   DX11BACKEND (Main): Failed to create shader resource view for dxgui/skins/skinme/images/keys-v3h.png. Reason: Requested audio format unsupported.
2023-11-01 01:13:32.011 ERROR   DX11BACKEND (Main): Failed to create shader resource view for dxgui/skins/skinme/images/keys-v3.png. Reason: Requested audio format unsupported.
2023-11-01 01:13:32.018 ERROR   DX11BACKEND (Main): Failed to create shader resource view for dxgui/skins/skinme/images/mission_editor/static_me_question.png. Reason: Requested audio format unsupported.
2023-11-01 01:13:32.022 ERROR   DX11BACKEND (Main): Failed to create shader resource view for dxgui/skins/skinme/images/mission_editor/static_me_info.png. Reason: Requested audio format unsupported.
2023-11-01 01:13:32.026 ERROR   DX11BACKEND (Main): Failed to create shader resource view for dxgui/skins/skinme/images/mission_editor/static_me_error.png. Reason: Requested audio format unsupported.
2023-11-01 01:13:32.029 ERROR   DX11BACKEND (Main): Failed to create shader resource view for dxgui/skins/skinme/images/mission_editor/static_me_warning.png. Reason: Requested audio format unsupported.
2023-11-01 01:13:32.034 ERROR   DX11BACKEND (Main): Failed to create shader resource view for dxgui/skins/skinme/images/m1/buttons/btnmini/btnminihover.png. Reason: Requested audio format unsupported.
2023-11-01 01:13:32.041 ERROR   DX11BACKEND (4876): failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
2023-11-01 01:13:32.041 ERROR   DX11BACKEND (4876): Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:190
2023-11-01 01:13:32.042 INFO    EDCORE (4876): try to write dump information
2023-11-01 01:13:32.044 INFO    EDCORE (4876): # -------------- 20231101-011332 --------------
2023-11-01 01:13:32.044 INFO    EDCORE (4876): DCS/2.9.0.47168 (x86_64; MT; Windows NT 10.0.19045)
2023-11-01 01:13:32.045 INFO    EDCORE (4876): C:\Windows\SYSTEM32\d3d11.dll
2023-11-01 01:13:32.046 INFO    EDCORE (4876): # C0000005 ACCESS_VIOLATION at 00007ff959a79c10 00:00000000
2023-11-01 01:13:32.047 INFO    EDCORE (4876): SymInit: Symbol-SearchPath: 'H:\DCS World OpenBeta\bin-mt;', symOptions: 532, UserName: 'luisf'
2023-11-01 01:13:32.047 INFO    EDCORE (4876): OS-Version: 10.0.19045 () 0x100-0x1
2023-11-01 01:13:32.048 INFO    EDCORE (4876): 0x0000000000129c10 (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0x10770
2023-11-01 01:13:32.049 INFO    EDCORE (4876): 0x0000000000041880 (dx11backend): createRenderer + 0x28150
2023-11-01 01:13:32.049 INFO    EDCORE (4876): 0x00000000000053b2 (dxgui_edge_render): (function-name not available) + 0x0
2023-11-01 01:13:32.050 INFO    EDCORE (4876): 0x000000000000449b (dxgui_edge_render): (function-name not available) + 0x0
2023-11-01 01:13:32.050 INFO    EDCORE (4876): 0x0000000000007732 (dxgui_edge_render): (function-name not available) + 0x0
2023-11-01 01:13:32.050 INFO    EDCORE (4876): 0x000000000003adb0 (dxgui): gui::GraphicCommandDrawGeometry::doRedraw + 0x120
2023-11-01 01:13:32.050 INFO    EDCORE (4876): 0x0000000000019bc8 (dxgui): gui::getWidgetCallbackType + 0x4D8
2023-11-01 01:13:32.050 INFO    EDCORE (4876): 0x000000000001d227 (dxgui): gui::GUI::doRedraw + 0x37
2023-11-01 01:13:32.050 INFO    EDCORE (4876): 0x00000000001547e0 (Visualizer): smSceneManager::regLua + 0x4D50
2023-11-01 01:13:32.050 INFO    EDCORE (4876): 0x000000000013c7d1 (Visualizer): smCamera_Implement::getClipRegion + 0x19451
2023-11-01 01:13:32.050 INFO    EDCORE (4876): 0x0000000000128736 (Visualizer): smCamera_Implement::getClipRegion + 0x53B6
2023-11-01 01:13:32.051 INFO    EDCORE (4876): 0x000000000013fbd2 (Visualizer): smSceneManager::DestroySceneManager + 0x13D2
2023-11-01 01:13:32.051 INFO    EDCORE (4876): 0x00000000000335b1 (edCore): ed::thread::_get_current_thread_id + 0x71
2023-11-01 01:13:32.051 INFO    EDCORE (4876): 0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92
2023-11-01 01:13:32.051 INFO    EDCORE (4876): 0x0000000000017344 (KERNEL32): BaseThreadInitThunk + 0x14
2023-11-01 01:13:32.347 INFO    EDCORE (4876): Minidump created.

 

The first error is related to audio ("bufferEven has timed out"). This error message led me here:

So just in case, you can try @hornblower793's solution here:

 

The strange thing is that, right before the crash eventually occurs, you have error messages related to pictures which conclude with "Reason: Requested audio format unsupported.". 🤔

See if you can solve this audio error message.

---

Posted

Now, a few seconds before everything freezes, the sounds in the DCS start to interfere, some spikes in the engine noise, etc.

After the first freeze I started a new mission and everything runs perfectly. Really strange problem right here.

Intel 8700K@4.7ghz(all cores) / 32Gb DDR4 /WD Black SN750 Heatsink 500gb (DCS Only) / MSI GeForce RTX 2070 GAMING Z 8G / Windows 10 PRO / VPC WarBRD Base + Warthog Stick + Foxx Mount / Thrustmaster TPR pedals / Thustmaster MFD / Thrustmaster Warthog throttle + Monstertech chair mount

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