GriffonBR Posted November 1, 2023 Posted November 1, 2023 Unfortunately, since the last update I am also suffering from problems with my DCS freezing and crashing. Starting in the Syria Hot Start Apache mission, after a few minutes everything freezes and the DCS log appears and my ATI driver also crashes (I'm using the latest version) I've already removed my overclock, I've messed with the settings and disabled all the mods, but the problem persists. I'm sending some logs to see if it helps. My PC specs: 8700K@4.8ghz ATI 6750XT 12GB 32GB@3200mhz Corsair 750W PSU 1TB SSD just for DCS. Windows 10 Thanks! dcs.log dcs.log-20231101-011332.zip dcs.log.old dcs.log-20231101-004259.zip debrief.log dcs.log-20231031-235128.zip Intel 8700K@4.7ghz(all cores) / 32Gb DDR4 /WD Black SN750 Heatsink 500gb (DCS Only) / MSI GeForce RTX 2070 GAMING Z 8G / Windows 10 PRO / VPC WarBRD Base + Warthog Stick + Foxx Mount / Thrustmaster TPR pedals / Thustmaster MFD / Thrustmaster Warthog throttle + Monstertech chair mount
Flappie Posted November 1, 2023 Posted November 1, 2023 Hi. This is what I see: 2023-11-01 01:08:02.729 INFO Dispatcher (Main): loadMission Done: Сontrol passed to the player 2023-11-01 01:11:13.908 ERROR ED_SOUND (9988): bufferEvent has timed out. 2023-11-01 01:11:32.917 WARNING LOG (12124): 1 duplicate message(s) skipped. 2023-11-01 01:11:32.917 ERROR DX11BACKEND (4876): Can't map structured buffer. 2023-11-01 01:11:32.917 ERROR DX11BACKEND (4876): Failed assert `0` at Projects\render\dx11backend_win8\Source\DX11StructuredBuffer.cpp:100 ... 2023-11-01 01:13:31.988 ERROR DX11BACKEND (4876): Can't map structured buffer. 2023-11-01 01:13:31.988 ERROR DX11BACKEND (4876): Failed assert `0` at Projects\render\dx11backend_win8\Source\DX11StructuredBuffer.cpp:100 2023-11-01 01:13:31.999 ERROR DX11BACKEND (4876): DX device removed. Reason: 0x887A0006 2023-11-01 01:13:32.006 ERROR DX11BACKEND (Main): Failed to create shader resource view for dxgui/skins/skinme/images/keys-v3h.png. Reason: Requested audio format unsupported. 2023-11-01 01:13:32.011 ERROR DX11BACKEND (Main): Failed to create shader resource view for dxgui/skins/skinme/images/keys-v3.png. Reason: Requested audio format unsupported. 2023-11-01 01:13:32.018 ERROR DX11BACKEND (Main): Failed to create shader resource view for dxgui/skins/skinme/images/mission_editor/static_me_question.png. Reason: Requested audio format unsupported. 2023-11-01 01:13:32.022 ERROR DX11BACKEND (Main): Failed to create shader resource view for dxgui/skins/skinme/images/mission_editor/static_me_info.png. Reason: Requested audio format unsupported. 2023-11-01 01:13:32.026 ERROR DX11BACKEND (Main): Failed to create shader resource view for dxgui/skins/skinme/images/mission_editor/static_me_error.png. Reason: Requested audio format unsupported. 2023-11-01 01:13:32.029 ERROR DX11BACKEND (Main): Failed to create shader resource view for dxgui/skins/skinme/images/mission_editor/static_me_warning.png. Reason: Requested audio format unsupported. 2023-11-01 01:13:32.034 ERROR DX11BACKEND (Main): Failed to create shader resource view for dxgui/skins/skinme/images/m1/buttons/btnmini/btnminihover.png. Reason: Requested audio format unsupported. 2023-11-01 01:13:32.041 ERROR DX11BACKEND (4876): failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2023-11-01 01:13:32.041 ERROR DX11BACKEND (4876): Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:190 2023-11-01 01:13:32.042 INFO EDCORE (4876): try to write dump information 2023-11-01 01:13:32.044 INFO EDCORE (4876): # -------------- 20231101-011332 -------------- 2023-11-01 01:13:32.044 INFO EDCORE (4876): DCS/2.9.0.47168 (x86_64; MT; Windows NT 10.0.19045) 2023-11-01 01:13:32.045 INFO EDCORE (4876): C:\Windows\SYSTEM32\d3d11.dll 2023-11-01 01:13:32.046 INFO EDCORE (4876): # C0000005 ACCESS_VIOLATION at 00007ff959a79c10 00:00000000 2023-11-01 01:13:32.047 INFO EDCORE (4876): SymInit: Symbol-SearchPath: 'H:\DCS World OpenBeta\bin-mt;', symOptions: 532, UserName: 'luisf' 2023-11-01 01:13:32.047 INFO EDCORE (4876): OS-Version: 10.0.19045 () 0x100-0x1 2023-11-01 01:13:32.048 INFO EDCORE (4876): 0x0000000000129c10 (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0x10770 2023-11-01 01:13:32.049 INFO EDCORE (4876): 0x0000000000041880 (dx11backend): createRenderer + 0x28150 2023-11-01 01:13:32.049 INFO EDCORE (4876): 0x00000000000053b2 (dxgui_edge_render): (function-name not available) + 0x0 2023-11-01 01:13:32.050 INFO EDCORE (4876): 0x000000000000449b (dxgui_edge_render): (function-name not available) + 0x0 2023-11-01 01:13:32.050 INFO EDCORE (4876): 0x0000000000007732 (dxgui_edge_render): (function-name not available) + 0x0 2023-11-01 01:13:32.050 INFO EDCORE (4876): 0x000000000003adb0 (dxgui): gui::GraphicCommandDrawGeometry::doRedraw + 0x120 2023-11-01 01:13:32.050 INFO EDCORE (4876): 0x0000000000019bc8 (dxgui): gui::getWidgetCallbackType + 0x4D8 2023-11-01 01:13:32.050 INFO EDCORE (4876): 0x000000000001d227 (dxgui): gui::GUI::doRedraw + 0x37 2023-11-01 01:13:32.050 INFO EDCORE (4876): 0x00000000001547e0 (Visualizer): smSceneManager::regLua + 0x4D50 2023-11-01 01:13:32.050 INFO EDCORE (4876): 0x000000000013c7d1 (Visualizer): smCamera_Implement::getClipRegion + 0x19451 2023-11-01 01:13:32.050 INFO EDCORE (4876): 0x0000000000128736 (Visualizer): smCamera_Implement::getClipRegion + 0x53B6 2023-11-01 01:13:32.051 INFO EDCORE (4876): 0x000000000013fbd2 (Visualizer): smSceneManager::DestroySceneManager + 0x13D2 2023-11-01 01:13:32.051 INFO EDCORE (4876): 0x00000000000335b1 (edCore): ed::thread::_get_current_thread_id + 0x71 2023-11-01 01:13:32.051 INFO EDCORE (4876): 0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92 2023-11-01 01:13:32.051 INFO EDCORE (4876): 0x0000000000017344 (KERNEL32): BaseThreadInitThunk + 0x14 2023-11-01 01:13:32.347 INFO EDCORE (4876): Minidump created. The first error is related to audio ("bufferEven has timed out"). This error message led me here: So just in case, you can try @hornblower793's solution here: The strange thing is that, right before the crash eventually occurs, you have error messages related to pictures which conclude with "Reason: Requested audio format unsupported.". See if you can solve this audio error message. ---
GriffonBR Posted November 1, 2023 Author Posted November 1, 2023 Now, a few seconds before everything freezes, the sounds in the DCS start to interfere, some spikes in the engine noise, etc. After the first freeze I started a new mission and everything runs perfectly. Really strange problem right here. Intel 8700K@4.7ghz(all cores) / 32Gb DDR4 /WD Black SN750 Heatsink 500gb (DCS Only) / MSI GeForce RTX 2070 GAMING Z 8G / Windows 10 PRO / VPC WarBRD Base + Warthog Stick + Foxx Mount / Thrustmaster TPR pedals / Thustmaster MFD / Thrustmaster Warthog throttle + Monstertech chair mount
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