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Posted (edited)

I have an quest2, and since Virtual Desktop starting support OpenXR (VDXR) so that I connect my headset by using it.
But now when I flying F-14 in game, its really hard to read the text on the panel.
Anyone can helping me to have better graphic setting and dont lost too much FPS? thanks!!
My hardware:
13th Gen Intel(R) Core(TM) i5-13500
DDR5 32GB
NVIDIA GeForce RTX 3060 12GB
Quest 2
For now I can get about 60 FPS in multiplayer servers.

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Edited by achilles255057
Posted

try not using DLSS ... and turning shadows off? 

but your setting are already pretty low...  sorry don't really know the quest side of the house at all but i know there are settings there that might help 

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Posted
49 minutes ago, speed-of-heat said:

try not using DLSS ... and turning shadows off? 

but your setting are already pretty low...  sorry don't really know the quest side of the house at all but i know there are settings there that might help 

lol but if without DLSS the FPS will going super low, I think the DLSS its the reason why the panel is so hard to read?
And I will try to turn off the shadows, thanks for helping!

 

Posted

try it and see... a lot depends on where you are bottlenecked... on those settings you wont be stretching your GPU, so at a guess you are bottlenecked in your CPU, and DLSS will not really help you...  but yes at that setting (ULTRA Performance) i suspect it one of the reasons your panel is hard to read. especially so if you are using OXRTK/Quadviews as well

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Posted
2 hours ago, speed-of-heat said:

try it and see... a lot depends on where you are bottlenecked... on those settings you wont be stretching your GPU, so at a guess you are bottlenecked in your CPU, and DLSS will not really help you...  but yes at that setting (ULTRA Performance) i suspect it one of the reasons your panel is hard to read. especially so if you are using OXRTK/Quadviews as well

Thanks I will try it later! I think the better way maybe its upgrade my pc((

Posted
5 hours ago, achilles255057 said:

I have an quest2, and since Virtual Desktop starting support OpenXR (VDXR) so that I connect my headset by using it.
But now when I flying F-14 in game, its really hard to read the text on the panel.
Anyone can helping me to have better graphic setting and dont lost too much FPS? thanks!!
My hardware:
13th Gen Intel(R) Core(TM) i5-13500
DDR5 32GB
NVIDIA GeForce RTX 3060 12GB
Quest 2
For now I can get about 60 FPS in multiplayer servers.

image.png

image.png

 

Have you tried using quad views foveated rendering? This would allow you to supersample the centre and then reduce the peripheral vision to lower res. 

https://github.com/mbucchia/Quad-Views-Foveated

9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4). 

Posted
1 hour ago, achilles255057 said:

that loos cool! but I think quest 2 dont support it?

 

Not in dynamic mode but Q2 will work with QVFR in fixed mode. I use it with the Pico 4 and it gives me about a 30% performance boost and I can set the centre zone to high res for better clarity. 

9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4). 

Posted

F-14 panels and labels are stupidly hard to read in a Quest 2 as the devs went way overboard with the worn out look in my opinion.

Try this mod:

https://www.digitalcombatsimulator.com/es/files/3313661/

I'd suggest DLSS with Quality setting. Ultra Performance comes with a visual quality I don't find good enough for VR.

Set texture size to medium.

In Oculus Debug Tool, set ASW to on, FoV to 0.85 in both.

In the Oculus main app, set refresh rate to 72hz and resolution slider to max (1.3 for that refresh rate).

And finally, do what the guy above me says.

Posted
11 hours ago, Qcumber said:

Not in dynamic mode but Q2 will work with QVFR in fixed mode. I use it with the Pico 4 and it gives me about a 30% performance boost and I can set the centre zone to high res for better clarity. 

I tried yesterday and yes it give me a lot  performance boost thank you!!

 

9 hours ago, diego999 said:

F-14 panels and labels are stupidly hard to read in a Quest 2 as the devs went way overboard with the worn out look in my opinion.

Try this mod:

https://www.digitalcombatsimulator.com/es/files/3313661/

I'd suggest DLSS with Quality setting. Ultra Performance comes with a visual quality I don't find good enough for VR.

Set texture size to medium.

In Oculus Debug Tool, set ASW to on, FoV to 0.85 in both.

In the Oculus main app, set refresh rate to 72hz and resolution slider to max (1.3 for that refresh rate).

And finally, do what the guy above me says.

Thanks for the link, that mod looks like will be really helpful.
However I am using VD to link my pc with headset, do I still can get benefit from ASW on? I think that is for Oculus Link.

Posted
1 hour ago, achilles255057 said:

However I am using VD to link my pc with headset, do I still can get benefit from ASW on? I think that is for Oculus Link.

Sorry, I forgot you said you were using Virtual Desktop.

I think VD has a similar setting you can try.

 

Posted

VD has SSW which is the equivalent to ASW. The advantage is it runs through the headset processor and I find it very smooth. However, it does produce some shimmering artifacts sometimes when rolling (not just regular ghosting). It does allow you to run at 45/90 though. 

9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4). 

Posted
21 hours ago, Qcumber said:

VD has SSW which is the equivalent to ASW. The advantage is it runs through the headset processor and I find it very smooth. However, it does produce some shimmering artifacts sometimes when rolling (not just regular ghosting). It does allow you to run at 45/90 though. 

Yap they use SSW, and it works I got 90 FPS now in mutiliplay server, that is amazing thank you!!
 

 

On 11/27/2023 at 1:27 PM, diego999 said:

Sorry, I forgot you said you were using Virtual Desktop.

I think VD has a similar setting you can try.

 

Yap they use SSW, and it works I got 90 FPS now in mutiliplay server, that is amazing thank you!!
 

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