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Posted

Did anyone manage to alter this file without BS CTD'ing with an .exe error? I was trying to edit it with notepad++, also with an Hex Editor, - results are the same, game won't load.

The plan is to mute the outside engine sound when inside the cockpit - after all what's the idea of having 2 different samples if you cannot hear the interior one cause the ext. sound is too loud.

 

Help plz!

Posted

I've made some changes in the sound.cfg and game runs fine. As I remember i switced off 3d mode for interior sound to make it more clear and some other stuff. helps a little but the phasse issue is still present.

[sIGPIC][/sIGPIC]

Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.

Posted
That's interesting, i'm using the german DVD release and there seems to be no way to edit this file without BS crashing.

 

I've heard elsewhere on these forums that editing with notepad can cause issues. The recommendation is to use something like Notepad++.

 

Thanks,

 

-Matt

Posted

mtwomey - i tried (see initial post) but to no avail. So far i narrowed it down to be related to changes made to the positional and volume variables of a sample entry.

 

What does work is changing an entry from mono to stereo, and vice versa, provided the proper audio format is present in the /effects folder.

 

I.e. changing:

EngineTV3117In { Mode3D = true; Loop = true; Front = true; Inside = 180; Outside = 180; Volume = 1.0; Silence = 1.0; Size = 100; Radius = 300; Group = "Engine"; }

 

to

 

EngineTV3117In { Mode3D = true; Loop = true; Front = true; Inside = 45; Outside = 180; Volume = 1.0; Silence = 1.0; Size = 10; Radius = 100; Group = "Engine"; }

 

results in a CTD.

 

While:

EngineTV3117In { Mode3D = true; Loop = true; Front = true; Inside = 180; Outside = 180; Volume = 1.0; Silence = 1.0; Size = 100; Radius = 300; Group = "Engine"; }

 

to

 

EngineTV3117In { Mode3D = false; Loop = true; Front = true; Inside = 180; Outside = 180; Volume = 1.0; Silence = 1.0; Size = 100; Radius = 300; Group = "Engine"; }

 

does not.

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