Syd Posted December 5, 2023 Posted December 5, 2023 (edited) I've created a ONCE trigger that plays audio file to a client that is inside zone. Then I cloned this trigger for every client a/c I put in the mission, changing unit's name in every trigger. I ended up with seperate trigger for every individual unit, but I noticed that because I used "clone" function every trigger has the same name. My question is - what happens if you use the same name for different ONCE triggers? Will it switch all those triggers to completed after only one unit executes it? Essentialy making only the first unit to enter the zone hear the sound? Or maybe it doesn't matter? Edited December 5, 2023 by Syd
Solution Rudel_chw Posted December 5, 2023 Solution Posted December 5, 2023 (edited) It doesn’t matter, only the condition field matters to execute the trigger, I use the name as a comment field: Edited December 5, 2023 by Rudel_chw For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Syd Posted December 5, 2023 Author Posted December 5, 2023 Ok, but by using name as comment each one is different. Have you ever tried using the same names?
Rudel_chw Posted December 5, 2023 Posted December 5, 2023 12 minutes ago, Syd said: Have you ever tried using the same names? yes, it does not matter For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
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