norman99 Posted December 23, 2023 Share Posted December 23, 2023 I’m interested in creating some late 80s/early 90s missions for the Hornet, simulating early Nitehawk pod operations. Is it possible to have an AI aircraft, specially an A-6 mod, laze fixed targets for Hornets to drop GBUs on? Would selecting the FAC(A) role for the A-6 suffice? In this scenario, would the FAC(A) provide a nineline report in the same way a JTAC does? I was hoping to avoid this, as it wouldn’t be realistic for a pre-briefed strike. Any ideas or tips would be greatly appreciated. Link to comment Share on other sites More sharing options...
Fisherman82 Posted December 23, 2023 Share Posted December 23, 2023 Would be nice with a script that makes a aircraft instantly lase a specified target when a flag gets a specific value. That way you could trigger it any way you like with normal triggers in the Mission Editor. Its probably doable because I think there are some scripts for lasing targets. But I dont know how to do it. Link to comment Share on other sites More sharing options...
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