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Posted

Hey guys,

I've tried everything to solve my replay problem. I'm hoping someone here has any insight into this issue. I enjoy playing DCS on multiplayer servers, and then editing the tracks via mission editor so that I can open up access to all the jets (blue and red). Then I replay the mission and can create some fun videos from different perspectives. 

After the last DCS update I can't even launch a simple replay "as-is", it just gives me a window that says, sorry DCS crashed can we collect your data and send it into no-mans land on the internet. I click sure, and sit there staring at my desktop after DCS shuts down. 

Any thoughts? I repaired, re-installed, removed mods (I just have the A-4e mod anyway), repaired windows, changed graphics settings... I mean, it worked before. What's changed now?

This is my first post, hopefully it's in the right spot.

 

 

Here are the last couple of lines from my DCS log after the most recent crash:

 

2024-01-12 06:26:10.663 INFO    APP (Main): C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin-mt\edterrainExtra4.dll, 372736 bytes, created 28:12:2023-17.40.5, written 28:12:2023-17.40.5, accessed 12:1:2024-6.26.10
2024-01-12 06:26:10.664 INFO    APP (Main): C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin-mt\edterrainGraphics41.dll, 1562112 bytes, created 28:12:2023-17.40.7, written 28:12:2023-17.40.7, accessed 12:1:2024-6.26.10
2024-01-12 06:26:10.664 INFO    APP (Main): C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\F-16C\bin\F16C.dll, 10692960 bytes, created 28:12:2023-17.40.8, written 28:12:2023-17.40.8, accessed 12:1:2024-6.26.10
2024-01-12 06:26:10.664 INFO    APP (Main): try to write track file
2024-01-12 06:26:11.260 INFO    APP (Main): 'C:\Users\wp1900\Saved Games\DCS.openbeta\Logs\dcs.20240112-062610.crash' deleted successfully
2024-01-12 06:26:11.380 INFO    APP (Main): 'C:\Users\wp1900\Saved Games\DCS.openbeta\Logs\dcs.20240112-062610.dmp' deleted successfully
2024-01-12 06:26:13.794 INFO    APP (Main): failed to open 'C:\Users\wp1900\Saved Games\DCS.openbeta\Logs\voice_chat.log' for reading

 

and here's a piece from the log further up that I'm sure someone will find more interesting....

 

2024-01-12 06:26:01.755 INFO    EDTERRAINGRAPHICS41 (12496): surface5 gc() 2.301700 ms
2024-01-12 06:26:01.900 INFO    LUA (Main): Lua: States: 710, CPU load: 4.6%, Mem: 644.7 MB
2024-01-12 06:26:01.901 INFO    ASYNCNET (Main): track: onClientRun
2024-01-12 06:26:10.057 ALERT   EDCORE (Main): Out of memory in ed_malloc for 194426774672 bytes.
2024-01-12 06:26:10.062 INFO    EDCORE (Main): try to write dump information
2024-01-12 06:26:10.108 INFO    EDCORE (Main): # -------------- 20240112-062610 --------------
2024-01-12 06:26:10.108 INFO    EDCORE (Main): DCS/2.9.2.49940 (x86_64; MT; Windows NT 10.0.22631)
2024-01-12 06:26:10.109 INFO    EDCORE (Main): C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin-mt\edCore.dll
2024-01-12 06:26:10.109 INFO    EDCORE (Main): # 80000003 BREAKPOINT at 00007ff85f227adb 00:00000000
2024-01-12 06:26:10.110 INFO    EDCORE (Main): SymInit: Symbol-SearchPath: 'C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin-mt;', symOptions: 532, UserName: 'wp1900'
2024-01-12 06:26:10.110 INFO    EDCORE (Main): OS-Version: 10.0.22631 () 0x100-0x1
2024-01-12 06:26:10.114 INFO    EDCORE (Main): 0x0000000000027adb (edCore): ed::fatal_out_of_memory + 0x3B
2024-01-12 06:26:10.118 INFO    EDCORE (Main): 0x000000000007359d (wRadio): CommandDialogsPanel::regLua + 0x26FD
2024-01-12 06:26:10.118 INFO    EDCORE (Main): 0x00000000000752ee (wRadio): IMissionCommandAction::~IMissionCommandAction + 0x87E
2024-01-12 06:26:10.119 INFO    EDCORE (Main): 0x000000000007550b (wRadio): IMissionCommandAction::~IMissionCommandAction + 0xA9B
2024-01-12 06:26:10.119 WARNING LOG (12184): 1 duplicate message(s) skipped.
2024-01-12 06:26:10.119 INFO    EDCORE (Main): 0x0000000000075069 (wRadio): IMissionCommandAction::~IMissionCommandAction + 0x5F9
2024-01-12 06:26:10.119 INFO    EDCORE (Main): 0x0000000000077dd4 (wRadio): MissionCommandManager::doAction + 0x534
2024-01-12 06:26:10.119 INFO    EDCORE (Main): 0x0000000000086a84 (edCore): Mail::Reader::stream + 0x1414
2024-01-12 06:26:10.120 INFO    EDCORE (Main): 0x0000000000b286b7 (DCS): SW + 0x667C17
2024-01-12 06:26:10.122 INFO    EDCORE (Main): 0x00000000000fbfa0 (WorldGeneral): TrackController::feedEvents + 0x110
2024-01-12 06:26:10.123 INFO    EDCORE (Main): 0x00000000000043cd (World): wSimTrace::CommandsTraceDiscreteIsOn + 0x1ED
2024-01-12 06:26:10.123 INFO    EDCORE (Main): 0x0000000000004be2 (World): wSimCalendar::DoActionsUntil + 0x262
2024-01-12 06:26:10.123 INFO    EDCORE (Main): 0x00000000008a30db (DCS): SW + 0x3E263B
2024-01-12 06:26:10.124 INFO    EDCORE (Main): 0x00000000008a2a12 (DCS): SW + 0x3E1F72
2024-01-12 06:26:10.124 INFO    EDCORE (Main): 0x0000000000b2912c (DCS): SW + 0x66868C
2024-01-12 06:26:10.124 INFO    EDCORE (Main): 0x0000000000b289eb (DCS): SW + 0x667F4B
2024-01-12 06:26:10.124 INFO    EDCORE (Main): 0x0000000000086a84 (edCore): Mail::Reader::stream + 0x1414
2024-01-12 06:26:10.124 INFO    EDCORE (Main): 0x0000000000b286b7 (DCS): SW + 0x667C17
2024-01-12 06:26:10.124 INFO    EDCORE (Main): 0x00000000000fbfa0 (WorldGeneral): TrackController::feedEvents + 0x110
2024-01-12 06:26:10.124 INFO    EDCORE (Main): 0x0000000000004a6a (World): wSimCalendar::DoActionsUntil + 0xEA
2024-01-12 06:26:10.124 INFO    EDCORE (Main): 0x00000000008baa39 (DCS): SW + 0x3F9F99
2024-01-12 06:26:10.124 INFO    EDCORE (Main): 0x00000000008ba711 (DCS): SW + 0x3F9C71
2024-01-12 06:26:10.124 INFO    EDCORE (Main): 0x00000000008dcd22 (DCS): SW + 0x41C282
2024-01-12 06:26:10.124 INFO    EDCORE (Main): 0x000000000089a364 (DCS): SW + 0x3D98C4
2024-01-12 06:26:10.124 INFO    EDCORE (Main): 0x000000000089baa3 (DCS): SW + 0x3DB003
2024-01-12 06:26:10.124 INFO    EDCORE (Main): 0x00000000004a1920 (DCS): (function-name not available) + 0x0
2024-01-12 06:26:10.124 INFO    EDCORE (Main): 0x0000000002829262 (DCS): AmdPowerXpressRequestHighPerformance + 0x13D425E
2024-01-12 06:26:10.124 INFO    EDCORE (Main): 0x0000000000ce45ee (DCS): SW + 0x823B4E
2024-01-12 06:26:10.127 INFO    EDCORE (Main): 0x000000000001257d (KERNEL32): BaseThreadInitThunk + 0x1D
2024-01-12 06:26:10.616 INFO    EDCORE (Main): Minidump created.
2024-01-12 06:26:10.616 INFO    Lua::Config (Main): stack traceback:
2024-01-12 06:26:10.628 WARNING LOG (12184): 3 duplicate message(s) skipped.
2024-01-12 06:26:10.628 INFO    APP (Main): enumerating loaded modules
2024-01-12 06:26:10.629 INFO    APP (Main): C:\Program Files\Eagle Dyn

  • Thanks 1
Posted (edited)

Same,Loading blue bar half,then crashed.Delete "my games" folder and full slow repair no joy.DX log here.4090 can't hold this monster game.

And DO NOT TELL ME CHANGE MY SYSTEM,WINDOWS 10 LTSC = LONG TIME SUPPORT CHANNEL,do not like a idot say win10 end of life.

image.png

DxDiag.txt

Edited by _UnknownCheater_
  • GamingPC: Ryzen 5950X  + 64G RAM + Nvidia 4090 + 1T Dedicated SSD For DCS 
  • HOTAS: WingWin F15EX Throttle + VKB Gunfighter Mk.III Joystick + SN2 Rudder + TrackIR Pro
  • HomeServer: Dell R7515 (EPYC 7402 + 1 T RAM + 48T SSD Raid10 + Nvidia A40
  • Network: Google Fiber 2G

 

Posted
On 1/14/2024 at 1:33 PM, Moe_Viper said:

Can anyone at least confirm that it's not just me. Anyone else have the same issue??

Yes, multiplayer tracks crashing to desktop is an issue a lot of people are having. I haven't seen a solution to it anywhere yet. There are a couple of threads about it in the Crash section here:

https://forum.dcs.world/forum/482-game-crash/

  • Like 1

i5-11600K CPU, 64GB DDR4 RAM, XFX Speedster MERC319 AMD Radeon 6900 XT, Oculus Quest 2, HP Reverb G2

Posted
On 1/14/2024 at 6:33 PM, Moe_Viper said:

Can anyone at least confirm that it's not just me. Anyone else have the same issue??

yep same for me.. pretty much every multiplayer replay since last update crashes.. most to desktop.. sometimes I get the opportunity to submit a crash report.. seams to always happen at the point of "Visualizer Start Simulation".. 

  • 5 weeks later...
Posted

I found out by mere chance that my tracks get "corrupted" if, during the flying session in MP I respawned. 

So what I do now is to leave the server everytime I land, crash my plane or get shot down. Then I re-enter the server and spawn again. In that way, each flight will be recorded on its own .trk file and won't crash by replay.

I lose any points I may have made in the rooster, but it doesn't matter.

I hope it helps. 

  • 3 weeks later...
Posted

I've been testing different scenarios, and your solution didn't work for me. It doesn't matter if I respawn or don't respawn. What I found is that it's dependent on the multiplayer server.

For example, when I play on Growling Sidewinder, I can respawn multiple times and still have no issues replaying the full track. If I play Contention 80s, every track crashes no matter what I do (spawn or no spawn). 

I also noticed that when I'm doing some single player practice stuff, replay works but it goes out of sync, which I know is a common issue. But I've also found that if I turn on NVIDIA experience to record my video while replaying, it causes an out of sync, but windows video recording doesn't do that for me. If I just watch the track and don't record, it stays in sync. Weird right?

Also, if you switch views to external and start jumping around from jet to jet, that seems to cause more out of sync issues. If you replay and only stay in the cockpit without changing to external views, it seems to replay just fine. But where's the fun in that, I like the external view so I can see myself crash and burn. 

Just my observations, take them with a grain of salt. 

 

  • 3 weeks later...
Posted (edited)
On 2/26/2024 at 4:42 AM, Raven King said:

I found out by mere chance that my tracks get "corrupted" if, during the flying session in MP I respawned. 

So what I do now is to leave the server everytime I land, crash my plane or get shot down. Then I re-enter the server and spawn again. In that way, each flight will be recorded on its own .trk file and won't crash by replay.

I lose any points I may have made in the rooster, but it doesn't matter.

I hope it helps. 

Well, at first that seemed promising, as a few trackfiles do work and those were the ones without respawn... but after digging through some tacviews to find tracks without respawns or any incidents, found also many of them not working, same error.

Barely had any issues with replays in the past (other than desync)

Replays from another one from the same sessions do work, difference here mostly is Intel(him) and AMD(me), even got the same VR headset.

(EDIT: both are on AMD CPUs)

Will try without loaded tacview mod, see if that makes any difference.. but all private-server replays work, even with tacview... not so much expectations in this...

Theres also:

 

 

those are the same problem.

Edited by durp
  • 1 month later...
Posted
On 3/17/2024 at 5:47 PM, Moe_Viper said:

I've been testing different scenarios, and your solution didn't work for me. It doesn't matter if I respawn or don't respawn. What I found is that it's dependent on the multiplayer server.

For example, when I play on Growling Sidewinder, I can respawn multiple times and still have no issues replaying the full track. If I play Contention 80s, every track crashes no matter what I do (spawn or no spawn). 

I also noticed that when I'm doing some single player practice stuff, replay works but it goes out of sync, which I know is a common issue. But I've also found that if I turn on NVIDIA experience to record my video while replaying, it causes an out of sync, but windows video recording doesn't do that for me. If I just watch the track and don't record, it stays in sync. Weird right?

Also, if you switch views to external and start jumping around from jet to jet, that seems to cause more out of sync issues. If you replay and only stay in the cockpit without changing to external views, it seems to replay just fine. But where's the fun in that, I like the external view so I can see myself crash and burn. 

Just my observations, take them with a grain of salt. 

 

Sorry it didn't work. Maybe I got the wrong impression through a series of coincidences. I am trying to replay tracks from Growling Sidewinder's server and now they are crashing too, so I think you're right. It is a pitty, because so many content creators making videos out of those tracks are pretty much free publicity for DCS World as a whole. Hope the guys in ED fix it sooner than later.

Best regards! Cheers! 

  • 4 weeks later...
Posted

Almost a year later and 99% of all Multiplayer replays still crash!

Couldn't such an important function of the Sim finally be fixed, please?!

  • Like 1
  • Thanks 1
  • 1 month later...
Posted

Looks like the new update 2.9.6 didn't solve the replay track problem. 

I tried different multiplayer servers without any luck. This time the game didn't give me a crash notification, it just stopped at "Mission Load Fail." I tried to shut it down and then it crashes back to the desktop. 

The last line of my log file is:

2024-07-12 17:01:52.976 INFO    VISUALIZER (13028): render thread has stopped
=== Log closed.

I even renamed the track files, edited them in mission editor and resaved them. Still got the same error with the game stopping at "Mission Load Fail"

Oh well, I'll just keep doing live screen recordings from the cockpit. 

 

  • 4 weeks later...
Posted (edited)
On 7/12/2024 at 7:17 PM, Moe_Viper said:

Looks like the new update 2.9.6 didn't solve the replay track problem. 

I tried different multiplayer servers without any luck. This time the game didn't give me a crash notification, it just stopped at "Mission Load Fail." I tried to shut it down and then it crashes back to the desktop. 

When i try to re-play a MP track, I have this error and game frizzed and i ´ve to close the game in system task manager.  any idea how to fix it?

Puede ser una imagen de aeronave y texto

By the way, single-player track re-playing is working properly 
 

Edited by IIIJG52_Otto_
Posted

Not a bug,it a feature.MP Server using 3rd party scripts.this is the key.

  • GamingPC: Ryzen 5950X  + 64G RAM + Nvidia 4090 + 1T Dedicated SSD For DCS 
  • HOTAS: WingWin F15EX Throttle + VKB Gunfighter Mk.III Joystick + SN2 Rudder + TrackIR Pro
  • HomeServer: Dell R7515 (EPYC 7402 + 1 T RAM + 48T SSD Raid10 + Nvidia A40
  • Network: Google Fiber 2G

 

  • 4 months later...
Posted

Another update on this topic.... I've noticed a few youtubers doing videos from the multiplayer servers, and so I'm wondering how they are able to go back and review and record different angles? I still can't get the replay to work. I've given up a long time ago but seeing those videos made me wonder if anyone has figured out a work around that I might not know about? 

At one point some servers could be replayed and some not. But now all servers don't let me replay, so it can't just be a script issue. I still get the same error with a log file that ends on "render thread has stopped" and a frozen DCS screen that says "failed to load mission." 

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