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Waypoint action: Move to moving zone


sirrah

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I would love seeing a feature added, that would allow us to make a unit move to the center of a (moving) zone. Stop condition could be, when the unit gets into that zone. That way, the zone radius would determine the "accuracy" of its destination.

Kinda like the current waypoint action "move to waypoint", but then instead "move to zone".

 

Just imagine the possipbilities it would open up. For instance:

Being able to (under certain conditions) have fire trucks move towards a moving trigger zone, bound to your aircraft (great for simulating emergency landings).

Or:

Landing your Huey near some ground troops, then actually see those ground troops run towards you and despawn close to you as if they've embarked. ("infantry ground unit" move to moving zone "Huey").

Or:

Imagine having several zones, and then make enemy ground forces move towards one of those zones when the player enters it.

System specs:

 

i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU

HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM

 

~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH

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