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Posted

With DCS Open Beta update - Feb 22nd 2024 there are a large batch of bugs fixed and improved gameplay features to the campaign that are available right now - simply update OPEN BETA to access.

 

Changelog - error fixes, bugs and updates:

 

2.41 Update - Feb 23rd 2024
- Updated skins for PLAYER and WINGMAN Ai aircraft due to incorrect bort number display issue
- PLAYER now wears VMFA-232 Red Devils liveries (Squadron actually deployed to Inherent Resolve
- Updated Missions 10 - Rail yards - fixed target 3 smoke FX error, Added SEAD success notification 

 

2.4 Update  - Dec 23rd 2023
- campaign file has been completely rebuilt
- Users now have option to select hot start or cold start versions of the missions in the campaign menu (see screenshot)
- Mission file names and briefing names have been changed to accommodate campaign changes
- Also includes all fixes from V2.3 update - Please see below 

 

Mission 13 - Kayla Mueller 

- Improvements to game flow and instructions for clarity
- Balanced red forces 
-
Overhaul Mission Brief PDF/Kneeboard and player instructions 
-
Various mission elements tweaked/changed 
-
Changed load-out to X4 Mk-82, rockets
- adjusted formation to avoid collisions 
-
Added Tanker on 72Y 251 AM (not required)

 

V2.3 -Sep 27th 2023
- Hot and Cold Stars Versions Now Available
- Missions 1-12 now have Hot Start versions available

Digital Combat Simulator  Black Shark Screenshot 2024.02.23 - 16.46.01.99.png

 

 

General tweaks/fixes:
- Various tweaks and fixes to most missions plus: 


Mission 2: Task Force Zeus
- adjusted WP1 to 18K for all aircraft - updated kneeboard
- saddle order fixed
- Fixed tanker Texaco11

 

Mission 4: The Damned:
- Tanker (Texaco11) stays on station longer over dam area and will RTB 4 mins after mission success 

 

Mission 7: The Oil Business - part 1
- B1 strike refined
- Formation for flypast adjusted due to collisions 

 

Mission 9 - Raqqa Convoys
- Tanker will RTB 4 mins after mission success 

 

Mission 11: Chemical Alley
- Tanker to stays on station until egress then RTB with player rejoin
- Changed Players air to air load-out to include x2 AIM-120C (AMRAAMS) 
- Added extra dialogue / audio / bda calls for above
- falcon21/22 to RTB on player success
- RED24 will go weapon hold and RTB on reaching coastline
- RED24 launched later 

 

Mission 12: High Value Targets
- Target Coordinates now pop up on screen + via F10 COMMS menu on request 
- Red Air now launch when last target has been destroyed
- Changed Players air to air load-out to include x2 AIM-120C (AMRAAMS)
- Added extra dialogue / audio / bda calls for above
- Tanker orbit until mission success then rtbs with player
- AWACS fixed. Orbit until mission success
- Added NVG to loadout
- Reduced AAA threat near HVT 4
- adjusted time to allow for more daylight

  • Thanks 3

 


 

  • 1 month later...
Posted

As ever - little extra bits of installs in DCS can be a little daunting!

 

You dont need to install the skins - if you can be bothered. Campaign will still play ok

 

However, the skins add immersive gameplay by bringing the coaltion together with troop skins and squadron liveries
- Well worth the short time of install. Also will make future skin installs easier and make you more familiar with DCS

Thanks

 


 

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