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Posted

Hi,

I just want to share this.

After Biff got clearance to land, he stayed with me and made no intentions to land.

Solution to finish:

I was able to continue by deciding to land and when I and Biff, who followed me in formation, got 5 miles away from the runway, the triggers jumped in, although for both of us. I continued to land, and Biff cancelled his approach. I left the runway at the end while Biff landed. He left the runway at half of the runway and then I just had to follow him and finished as planned.

BR,

DK

  • 3 weeks later...
Posted

Sounds to me like the stop trigger bug that is caused by several things on user side (I cannot reproduce these in any campaigns):

1) On weaker machines this tends to happen when flying in MT (try to switch to ST)

2) You have VAICOMM or Voice Attack installed (it messes the triggers often)

3) You have unofficial mods installed (especially UH-60 or C-130) - they also tend to mess up the triggers somehow.

Is any of the above true?

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  • 2 weeks later...
Posted

Hi,

it is 2 and 3.

Interessting, I was not aware of this.

For VAICOMM and Voice Attack, it doesn´t matter if it is running in parallel or if I didn´t turn it on?

Posted

I am not sure, never used it but I think you'd need to disable it and try again. And run quick DCS repair before just to be sure. I am pretty certain this is the culprit as for most people Biff behaves normally in this mission... 

For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel.
Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.

Posted

I did mission 3 yesterday. No problem with BIFF. But I did have a right engine failure just before waypoint 4, and that was kinda problematic as I flew way past waypoint 4 to try to relight the damn thing. No success there, so limped back to waypoint 4 and thank god I wasn't the only one with a problem so we could land earlier than planned.

Posted

I just flew the mission again with Vaicom and VA not running but not disabled or uninstalled.

I can confirm same result.

Looks like I have to live with that, because I have too many functions assigned to Vaicom / VA to make flying easier, especially in VR. E.g. I call up my kneepad instead of peaking under my VR mask to find the correct keys and the keyboard.

It is however good to know that it is related to my settings. And I think that it is the same issue I had in other missions with Biff not waiting for me to land first.

@bjdy: can you confirm not using Vaicom and VA and other unofficial mods? That would be interessting to know.

@baltic_dragon: Thank you for your reply and support, when do we get part2? 😉

Posted
6 hours ago, Delta Kilo said:

I just flew the mission again with Vaicom and VA not running but not disabled or uninstalled.

I can confirm same result.

Looks like I have to live with that, because I have too many functions assigned to Vaicom / VA to make flying easier, especially in VR. E.g. I call up my kneepad instead of peaking under my VR mask to find the correct keys and the keyboard.

It is however good to know that it is related to my settings. And I think that it is the same issue I had in other missions with Biff not waiting for me to land first.

@bjdy: can you confirm not using Vaicom and VA and other unofficial mods? That would be interessting to know.

@baltic_dragon: Thank you for your reply and support, when do we get part2? 😉

Yeah, only mod I have is the A-4.

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