pabletesoy Posted March 8, 2024 Posted March 8, 2024 (edited) Hello, I don't know if this topic has been discussed before in the forum, but I recently discovered Skynet IADS script and I find it simply spectacular. It completely changes the way to play to a much deeper simulation, you really feel that it is a system struggling to survive. We need something like this in DCS! Pleaseeeeee! Edited March 8, 2024 by pabletesoy 4
rob10 Posted March 8, 2024 Posted March 8, 2024 The topic has been discussed to death in the forums. Short version is that while ED likely agrees, it's not something they are able to make happen short term. There was a 3rd party looked at doing something formal on it, but they didn't end up going forward with it which suggests it's not that easy to do within the confines of how ED works/has to function (i.e. laws, information availability etc). Modders have a bit more leeway. Definitely agree that Skynet is awesome!
pabletesoy Posted March 8, 2024 Author Posted March 8, 2024 As I guessed, I am late to the debate. The "other" simulator has it simulated... Thanks for the information!
peterbrownbyu Posted March 9, 2024 Posted March 9, 2024 Skynet is an absolute must for every mission I make. SAM AI in DCS is almost distractingly simple. It's like playing a shooter where enemies are programmed to run straight at you across big fields. Ground AI in general needs some love, but SAM AI is one area where they could probably make some pretty significant progress relatively easily 1 hour ago, rob10 said: There was a 3rd party looked at doing something formal on it, but they didn't end up going forward with it which suggests it's not that easy to do within the confines of how ED works/has to function (i.e. laws, information availability etc) Frankly I hear this a lot but it just seems like speculation, there could be 1000 reasons why that module didn't go through. If you've heard something from ED or from that dev team that i'd missed, I'd be interested to hear it 1
pabletesoy Posted March 11, 2024 Author Posted March 11, 2024 I see a very blocking limitation when searching for missions/campaigns in the forums, entering a server or purchasing a paid campaign: if there is no Skynet integration, it is not worth it.
draconus Posted March 11, 2024 Posted March 11, 2024 3 minutes ago, pabletesoy said: if there is no Skynet integration, it is not worth it That's a bit harsh. There are a lot of good campaigns without SEAD/DEAD tasks for the player or where SAM network simply doesn't play any important part. Not even mention WW2 campaigns where it's needed like a hole in the head. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
pabletesoy Posted March 11, 2024 Author Posted March 11, 2024 Sorry, I meant no disrespect to anyone. I am referring to specific SEAD missions or missions where SAMs are important.
Richrach Posted April 19, 2024 Posted April 19, 2024 The past week has shown some interesting things that should find their way into DCS regarding SAM systems. 1. Operator, operator, operator. Israeli Air Defenses had a 99% success rate against drones, ballistic and cruise missiles shot barrage style. Iran apparently had a very poor success rate, nearing zero. Operator, operator, operator. Application to DCS>>> The lower skill levels modeled in DCS need to be just that, LOWER = INEFFECTIVE at the lowest setting. 2. Newer systems have serious weaknesses. The vaunted SA-10 and SA-15 combination was incapable of stopping Israel's attack. Whether or not it included aircraft or just missiles, these systems appear to have a negligible ability to shoot down threats. Of course the other side is Israel's defenses, Iron Dome, David's Sling, etc. were quite successful. Application to DCS>>> These systems (FSU/Russia/China) have too high a probability of success in the game and should be toned down accordingly. See #1, this may be due to training but could be modeled in DCS. 3. Historical evidence (Viet Nam, Desert Storm, Kosovo, and now Israel's back and forth with Iran) have shown SAMs have significant weaknesses not modeled in DCS. DCS has made SAMs ten feet tall when they are really just average height. SA-2, SA-3 and SA-6 have clear weaknesses that have been exploited for decades and UNCLAS books and documents abound on these. In the game they can be show stoppers. AAA falls into the same category. The enhancement of capabilities for SAMs vs threats is genuinely laughable. If SAMs were as good as they are in the game, no country would bother with having an air force, they would just buy SAMs and call it a day. 4. As with the lack of an SA-7 equivalent threat these problems in DCS are significant oversights for such an otherwise incredible game. r, Richrach 1
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