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Changing Face


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You have to take 3-4 head-on photos (in high resolution) of the face you want to add (front, back, left, right) and then using Photoshop, you have to merge those 4 shots into something similar to what you see above - though be warned that if the eyes, mouth, nose, ears, etc aren't precisely aligned with those of the original face texture, it will look very odd and poorly done. It's much easier if you have the unwrapped wireframe of the original character model to use as a reference - that way you can do more precise alignment of the various elements of the face/head. Also... lighting is very important - you need to carefully and evenly light the face you're photographing so as to eliminate as many shadows as possible - so that there are no "baked-in" shadows on the photos that will conflict with shadows that are cast in the sim.

This kind of editing also requires in-depth knowledge of Photoshop and it's advanced tools - including how to use alpha masking and the pen tools; the various blending brushes, rubber stamps, color adjustment tools; and advanced layering options.

If you can do all of that, then you'll have no problems!


Edited by ggerman2862
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