Lixma 06 Posted March 15, 2024 Posted March 15, 2024 (edited) The Spitfire's gunsight reticule has a very limited range of illumination. This becomes a problem in low light conditions - it remains very bright even at its dimmest setting. Every other DCS warbird has a full range of adjustment, only the Spitfire suffers from this. The Mosquito's gunsight is, as far as I can tell, operating on exactly the same principles as the Spitfire's and yet look at the difference. mozret.mp4 spitret.mp4 As you can see the Spitfire's 'night mode' is pretty useless. Is it behaving correctly? And if not, could it be brought in line with the Mozzy's? Edited March 15, 2024 by Lixma 06 edited to add better video
Grundar Posted March 15, 2024 Posted March 15, 2024 The spitfires collimator gunsight illumination rheostat switch does only offer limited differences of gunsight illumination (off, day, night) with the optional filter you can apply when you are in bright sun light, so that being reflected (pun mildly intended) is accurate at least. Now did it actually have a better degree between graduation? that is much harder to find. That said I seem to have a better range of graduation than I can see on that gif above re: the Spitfire. In my Spit, hovering over the illumination rheostat and using the mouse wheel; I wheel down to flick it off completely and with one click up I get a faint gunsight that doesn't overpower me in lower light conditions.
bephanten Posted April 11, 2024 Posted April 11, 2024 once, nick the gray told a story that a new gunsight was being forged deep within mount doom.
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