Aoi Kaze Posted March 18, 2024 Posted March 18, 2024 Hi all. I'm finishing a new mission for the F-15E and I have a stupid problem. Mission is too difficult for the wingman, so I basically want him to engage some of the air defences meanwhile the player does the heavy work. Payload is different for both planes, which shouldn't be a problem, since this is something I usually do in my missions. Player's payload are gbu's-31, but they have to be assigned from radar/tgp, hence the impossibility for the AI. Wingman's payload are gbu-12s and 24. So I defined task as CAS and my wingman has a command to search and destroy for enemy air defenses. Here is the problem: it actually does it, but it never (NEVER) uses its payload, but attack them with the gun, so, of course he is always fastly took down. Every single time. I tried ordering "engage mission and rejoin" when approaching target, and I also tried "engage air defenses". In both cases the result is the same: it tries to strafe them, although there is no such order anywhere in the script. What am I doing wrong? It never happens to me in any mission with other modules, so I don't know if this is an F-15E problem, though I doubt it. Do you have any idea of how to solve this? Much obligated.
Solution razo+r Posted March 18, 2024 Solution Posted March 18, 2024 10 minutes ago, Aoi Kaze said: Hi all. I'm finishing a new mission for the F-15E and I have a stupid problem. Mission is too difficult for the wingman, so I basically want him to engage some of the air defences meanwhile the player does the heavy work. Payload is different for both planes, which shouldn't be a problem, since this is something I usually do in my missions. Player's payload are gbu's-31, but they have to be assigned from radar/tgp, hence the impossibility for the AI. Wingman's payload are gbu-12s and 24. So I defined task as CAS and my wingman has a command to search and destroy for enemy air defenses. Here is the problem: it actually does it, but it never (NEVER) uses its payload, but attack them with the gun, so, of course he is always fastly took down. Every single time. I tried ordering "engage mission and rejoin" when approaching target, and I also tried "engage air defenses". In both cases the result is the same: it tries to strafe them, although there is no such order anywhere in the script. What am I doing wrong? It never happens to me in any mission with other modules, so I don't know if this is an F-15E problem, though I doubt it. Do you have any idea of how to solve this? Much obligated. Give it other weapons. The F-15E AI cannot handle LGBs. 1
Aoi Kaze Posted March 18, 2024 Author Posted March 18, 2024 (edited) hace 11 minutos, razo+r dijo: Give it other weapons. The F-15E AI cannot handle LGBs. Really??!! *Running to change the weapons* Man, a light of hope! I'll confirm it works in short. Edited March 18, 2024 by Aoi Kaze
Aoi Kaze Posted March 18, 2024 Author Posted March 18, 2024 hace 2 horas, razo+r dijo: Give it other weapons. The F-15E AI cannot handle LGBs. That was it. Thanks, man!!
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