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Apple Vision Pro now streams PC games + DCS + controllers (ALVR beta)


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This was faster than I expected, my estimate was 6 months after release for a first beta.


https://testflight.apple.com/join/YoK2nuX6

https://github.com/alvr-org/ALVR

https://github.com/pushrax/OpenVR-SpaceCalibrator

 

 


Edited by winghunter
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DCS Web Editor - New 3D Mission Editor for DCS that runs in your browser

DCS Web Viewer free browser based mission planner / viewer

dcs web editor new(2).png
4090 RTX, 13700KF, water cooled

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  • winghunter changed the title to Apple Vision Pro now streams PC games + Vive controllers (ALVR beta)

I've been messing around with my Apple Vision Pro and DCS using the Testflight version of ALVR vision with nightly version of ALVR streamer, and the result is already quite impressive.  In the ALVR settings, I use 3600x3200 emulated resolution setting (default res on these microOLED screens), HVEC encoding, 120 Mbps.  There is hand gesturing support option so controller isn't needed (the only gesture needed is the Steam overlay menu on/off--done with left thumb+left pinky pinch).  DCS setting is pretty much unchanged from my Varjo setup.  Steam rather than Varjo is set to run OpenXR.  My PC has direct connection to a network access point and the Vision Pro is the sole device on a separate wifi channel to minimize latency.

The visual clarity in DCS is very similar to my Varjo Aero perhaps slightly less, which is surprising considering it's wifi-streamed vs direct connection. 

Color fidelity however is superior with the microOLED screens resulting in great amount of contrast and vibrancy, although as mentioned before with the current iteration the default color saturation seems way too high on every app.  There is minimal color fringe and only seen at the edge of the screen (moderate on the Aero), no chromostereopsis issue (popout red, popin blue).  Night flying is a superb experience with true blacks and zero color banding (even though color saturation is too high at present).

Framerate isn't as good, but not bad either (80-85 fps on F-18 Caucasus Freeflight, 70-75 on F-16 Night Freeflight).  This might improve with a bit more fine tuning of the settings in DCS/Steam/ALVR.

I think this is definitely a viable option once the software side improves, and should Apple decide to unlock the developer's USB/thunderbolt port for wired connection the image quality and latency might improve even more.  I might put together a DCS guide once the software is more mature.


Edited by Supmua
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PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti.

Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L

Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2

Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon)

VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/

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7 hours ago, MAThrasher said:

@Supmua, how is the FOV compared to the Aero?

Very similar.  It has the same narrowish vertical FOV, but decent horizontal FOV (I’m using the lightseal size that puts my eyes very close to the lens inserts).  It’s basically a gimped Aero 2 for me with crazy good OELD screens and higher res (much better and brighter than PSVR2 screens with zero mura), albeit wireless with more compressed image fidelity due to Wi-Fi streaming.  There is also no dynamic foveation support to help with framerate (at present there is fixed foveation option in the setting but I’m not sure if it’s even working).


Edited by Supmua
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PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti.

Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L

Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2

Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon)

VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/

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I forgot to mention that because hand occlusion is built into the OS, I can actually see my HOTAS gear or anything that my hands are touching.  This is feature is very neat.

EDIT:  I didn't see the real gear but since the positioning of the in-game F/A18 and my own HOTAS are basically almost 1:1, it gave me that sort of impression.  Hand occlusion also includes the entire arm/shoulder, my iPhone and Apple Watch also show up so I can actually flick my wrist to check the time on the watch or whip up my phone to read messages while playing--without taking off the headset.  Another good thing is that Reshade 6.01 works with OpenXR, so oversaturation issue can be easily fixed by using tonemap filter and dial the saturation down to around -0.2.


Edited by Supmua
  • Like 1

PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti.

Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L

Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2

Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon)

VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/

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  • winghunter changed the title to Apple Vision Pro now streams PC games + DCS + controllers (ALVR beta)
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