Dieselmadness Posted April 5, 2024 Posted April 5, 2024 So I had an older version of this paint (VFA-103) with custom arguments to be able to select the livery with engine covers, ladder down etc..it was the same file name with “preflight” at the end…as basically I could “rearm/refuel” and select it to have the covers on etc. Now trying to do the same with this new version, I tried making the same “preflight” folder with a lot of cut and paste on the new paint which is “F/A-18C VFA-103 Jolly Rogers Aircraft of the Line 4k Re-Mastered (Updated: 12/15/2023)” but for some reason I can’t get it to show. Is there any crazy chance someone could add a “preflight” livery to this version? There’s a clean and dirty version, so I’d basically have clean, dirty and “preflight”. If someone could do that Id be forever grateful!!
Dieselmadness Posted April 6, 2024 Author Posted April 6, 2024 ok so, can anyone tell me at least, if I have a livery , for example "F18 CLEAN", how can I copy that and make one called "F18 CLEAN PREFLIGHT" and add the arguments for static objects (covers, ladder etc) to it? i have tried to copy the contents like that and add the arguments but the "preflight" livery doesnt show up in dcs. can someone at least point me in the right direction?
Megalax Posted April 6, 2024 Posted April 6, 2024 If it doesn't show up at all you have an error in your description.lua. Megalax's Livery Studio My Liveries in the User Files I'll stick a maple leaf on anything...
Dieselmadness Posted April 6, 2024 Author Posted April 6, 2024 So which part of the description denotes what livery? I tried to copy and paste so everything is exactly the same with the exception of the arguments
Megalax Posted April 7, 2024 Posted April 7, 2024 I don't know I can't see what's in your lua. But the simple answer is that the description.lua you edited has an error in the code and therefore the game refuses to read it. Megalax's Livery Studio My Liveries in the User Files I'll stick a maple leaf on anything...
Dieselmadness Posted April 9, 2024 Author Posted April 9, 2024 hey sorry for the delayed response, and i really appreciate the help! so, heres the origional LUA.. livery = { {"f18c1", 0 ,"F18C_1_DIFF",false}; {"f18c1", 1 ,"F18C_1_DIFF_nm",false}; {"f18c1", ROUGHNESS_METALLIC ,"F18C_1_DIFF_RoughMet",false}; {"f18c2", 0 ,"F18C_2_DIFF",false}; {"f18c2", 1 ,"F18C_2_DIFF_nm",false}; {"f18c2", ROUGHNESS_METALLIC ,"F18C_2_DIFF_RoughMet",false}; {"FPU_8A", 0 ,"FPU_8A",false}; {"FPU_8A", ROUGHNESS_METALLIC ,"FPU_8A_RoughMet",false}; {"f18c_wheel_101", 0, "f18c_wheel", false}; {"f18c_wheel_102", 0, "f18c_wheel", false}; {"f18c_wheel_103", 0, "f18c_wheel", false}; {"f18c1_number_nose_right", 0 ,"F18C_1_DIFF",false}; {"f18c1_number_nose_right", ROUGHNESS_METALLIC ,"F18C_1_DIFF_RoughMet",false}; {"f18c1_number_nose_right", DECAL ,"F18C_bort_number_right",false}; {"f18c1_number_nose_left", 0 ,"F18C_1_DIFF",false}; {"f18c1_number_nose_left", ROUGHNESS_METALLIC ,"F18C_1_DIFF_RoughMet",false}; {"f18c1_number_nose_left", DECAL ,"F18C_bort_number_left",false}; {"f18c2_kil_right", 0 ,"F18C_1_DIFF_2",false}; {"f18c2_kil_right", ROUGHNESS_METALLIC ,"F18C_2_DIFF_RoughMet",false}; {"f18c2_kil_right", DECAL ,"F18C_bort_number_tail",false}; {"f18c2_kil_left", 0 ,"F18C_1_DIFF_2",false}; {"f18c2_kil_left", ROUGHNESS_METALLIC ,"F18C_2_DIFF_RoughMet",false}; {"f18c2_kil_left", DECAL ,"F18C_bort_number_tail",false}; {"f18c1_number_F", 0 ,"F18C_1_DIFF",false}; {"f18c1_number_F", ROUGHNESS_METALLIC ,"F18C_1_DIF_RoughMet",false}; {"f18c1_number_F", DECAL ,"F18C_bort_number2",false}; {"f18c2_number_X", 0 ,"F18C_1_DIFF_2",false}; {"f18c2_number_X", ROUGHNESS_METALLIC ,"F18C_2_DIFF_RoughMet",false}; {"f18c2_number_X", DECAL ,"F18C_bort_number2",false}; {"pilot_F18", 0 ,"pilot_F18_FP",false}; {"pilot_F18_patch", 0 ,"Pilot_F18_patch",false}; {"pilot_F18_patch", 1 ,"Pilot_F18_patch_norm",false}; {"pilot_F18_patch", ROUGHNESS_METALLIC ,"Pilot_F18_patch_RoughMet",false}; {"pilot_F18_helmet_glass", 0, "pilot_f18_visor", false}; {"pilot_F18_helmet_glass", ROUGHNESS_METALLIC, "pilot_f18_visor_rm", false}; {"pilot_F18_helmet", ROUGHNESS_METALLIC ,"Hornet_Helmet_roughmet",false}; {"pilot_F18_helmet_HGU68", 0, "pilot_f18_helmet",false}; {"pilot_F18_helmet_HGU68", 1, "pilot_f18_helmet_nm",false}; {"pilot_F18_helmet_HGU68", ROUGHNESS_METALLIC, "pilot_f18_helmet_roughmet",false}; {"Pilot_F18_Head", DIFFUSE, "pilot_f18_head", false}; {"Pilot_F18_Body", 0, "pilot_f18",false}; {"f18c_glass", 13 , "f18c_glass_roughmet", false}; {"f18c_glass", 0 , "f18c_glass", false}; {"FPU_8A", 0 ,"FPU_8A",false}; {"FPU_8A", 2 ,"FPU_8A_Diff_RoughMet",true}; } name = "*VFA-103 Jolly Rogers - Line" countries = {"USA",} custom_args = { [27] = 0.0, -- Tail change of type of board number (0.0 -default USA, 0.1- ) [1000] = 0.0, -- Flaps [1001] = 0.0, -- Nose [1002] = 1, -- Kuwait Squadron [1003] = 1, -- Australian Squadron [1004] = 1, -- Finland Squadron [1005] = 1, -- Switzerland Squadron [1006] = 1, -- Blue Angels Jet Team } And here is the LUA I tried to make with the custom arguments at the end, but livery wont show at all..... livery = { {"f18c1", 0 ,"F18C_1_DIFF",false}; {"f18c1", 1 ,"F18C_1_DIFF_nm",false}; {"f18c1", ROUGHNESS_METALLIC ,"F18C_1_DIFF_RoughMet",false}; {"f18c2", 0 ,"F18C_2_DIFF",false}; {"f18c2", 1 ,"F18C_2_DIFF_nm",false}; {"f18c2", ROUGHNESS_METALLIC ,"F18C_2_DIFF_RoughMet",false}; {"FPU_8A", 0 ,"FPU_8A",false}; {"FPU_8A", ROUGHNESS_METALLIC ,"FPU_8A_RoughMet",false}; {"f18c_wheel_101", 0, "f18c_wheel", false}; {"f18c_wheel_102", 0, "f18c_wheel", false}; {"f18c_wheel_103", 0, "f18c_wheel", false}; {"f18c1_number_nose_right", 0 ,"F18C_1_DIFF",false}; {"f18c1_number_nose_right", ROUGHNESS_METALLIC ,"F18C_1_DIFF_RoughMet",false}; {"f18c1_number_nose_right", DECAL ,"F18C_bort_number_right",false}; {"f18c1_number_nose_left", 0 ,"F18C_1_DIFF",false}; {"f18c1_number_nose_left", ROUGHNESS_METALLIC ,"F18C_1_DIFF_RoughMet",false}; {"f18c1_number_nose_left", DECAL ,"F18C_bort_number_left",false}; {"f18c2_kil_right", 0 ,"F18C_1_DIFF_2",false}; {"f18c2_kil_right", ROUGHNESS_METALLIC ,"F18C_2_DIFF_RoughMet",false}; {"f18c2_kil_right", DECAL ,"F18C_bort_number_tail",false}; {"f18c2_kil_left", 0 ,"F18C_1_DIFF_2",false}; {"f18c2_kil_left", ROUGHNESS_METALLIC ,"F18C_2_DIFF_RoughMet",false}; {"f18c2_kil_left", DECAL ,"F18C_bort_number_tail",false}; {"f18c1_number_F", 0 ,"F18C_1_DIFF",false}; {"f18c1_number_F", ROUGHNESS_METALLIC ,"F18C_1_DIF_RoughMet",false}; {"f18c1_number_F", DECAL ,"F18C_bort_number2",false}; {"f18c2_number_X", 0 ,"F18C_1_DIFF_2",false}; {"f18c2_number_X", ROUGHNESS_METALLIC ,"F18C_2_DIFF_RoughMet",false}; {"f18c2_number_X", DECAL ,"F18C_bort_number2",false}; {"pilot_F18", 0 ,"pilot_F18_FP",false}; {"pilot_F18_patch", 0 ,"Pilot_F18_patch",false}; {"pilot_F18_patch", 1 ,"Pilot_F18_patch_norm",false}; {"pilot_F18_patch", ROUGHNESS_METALLIC ,"Pilot_F18_patch_RoughMet",false}; {"pilot_F18_helmet_glass", 0, "pilot_f18_visor", false}; {"pilot_F18_helmet_glass", ROUGHNESS_METALLIC, "pilot_f18_visor_rm", false}; {"pilot_F18_helmet", ROUGHNESS_METALLIC ,"Hornet_Helmet_roughmet",false}; {"pilot_F18_helmet_HGU68", 0, "pilot_f18_helmet",false}; {"pilot_F18_helmet_HGU68", 1, "pilot_f18_helmet_nm",false}; {"pilot_F18_helmet_HGU68", ROUGHNESS_METALLIC, "pilot_f18_helmet_roughmet",false}; {"Pilot_F18_Head", DIFFUSE, "pilot_f18_head", false}; {"Pilot_F18_Body", 0, "pilot_f18",false}; {"f18c_glass", 13 , "f18c_glass_roughmet", false}; {"f18c_glass", 0 , "f18c_glass", false}; {"FPU_8A", 0 ,"FPU_8A",false}; {"FPU_8A", 2 ,"FPU_8A_Diff_RoughMet",true}; } name = "*VFA-103 Jolly Rogers - Line" countries = {"USA",} -- 8 wings, 21 speedbrake, 23 chocks: 0.5 - main, 1.0 main and nose, 24 covers, 38 canopy custom_args = { [27] = 0.0, -- Tail change of type of board number (0.0 -default USA, 0.1- ) [8] = 0.3, [21] = 1.0, [23] = 1.0, [24] = 1.0, [38] = 0.6, [1000] = 0.0, -- Flaps [1001] = 0.0, -- Nose [1002] = 1, -- Kuwait Squadron [1003] = 1, -- Australian Squadron [1004] = 1, -- Finland Squadron [1005] = 1, -- Switzerland Squadron [1006] = 1, -- Blue Angels Jet Team }
Megalax Posted April 9, 2024 Posted April 9, 2024 Your lua is locked to a country, is the static you are using bound to that country as well? Megalax's Livery Studio My Liveries in the User Files I'll stick a maple leaf on anything...
Dieselmadness Posted April 10, 2024 Author Posted April 10, 2024 Man, I’m not sure how that even works (locking it to a county). If you could tell me how to unlock the livery from a specific country I’ll go through and check all of them. Any ideas on the last LUA (for the old version) on how to fix the board numbers?
seabat Posted April 23, 2024 Posted April 23, 2024 Locked to country means this line in the lua countries = {"USA",} add two dashes to the front of the line --countries = {"USA",} and see if that changes anything. If not remove the two dashes. seabat
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