ED Team BIGNEWY Posted April 10, 2024 ED Team Posted April 10, 2024 Dear all, By default DCS uses OpenXR which is supported by Oculus. For Multithreading DCS we also have a native Oculus API available which can be enabled by adding --force_oculus_VR (Please ensure OpenXR is disabled, and you are using MT DCS.) Target line example in properties "D:\DCS World OpenBeta\bin-mt\DCS.exe" --force_enable_VR --force_oculus_VR 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
kerlcat Posted April 10, 2024 Posted April 10, 2024 Thanks, well noted! Looking forward Multithreading became started by default soon. 9800X3D /5090 /64GB /SSD 2T+4T /Crystal Super(<-Quest3<-Pico4<-Rift S<-CV1) /Orion F18 /DOFReality P6
dugite57 Posted April 12, 2024 Posted April 12, 2024 (edited) Before I hose my open XR based settings, will the MT native Oculus API likely improve performance etc? I'm using 7800X3D and 4090 Quest 3 while the second copilot's PC is an old 4770k with RTX2080 Quest 2. Both use the MT dcs.exe. Thanks in advance. Edited April 12, 2024 by dugite57
markturner1960 Posted April 16, 2024 Posted April 16, 2024 Hi BigNewey, could you explain the difference between using this and using choosing the oculus xr runtime in the oculus desktop app settings please? Is this something you should use instead of or in conjunction with ? System specs: PC1 :Scan 3XS Ryzen 5900X, 64GB Corsair veng DDR4 3600, EVGA GTX 3090 Win 10, Quest Pro, Samsung Odyssey G9 Neo monitor.
ED Team BIGNEWY Posted April 16, 2024 Author ED Team Posted April 16, 2024 1 hour ago, markturner1960 said: Hi BigNewey, could you explain the difference between using this and using choosing the oculus xr runtime in the oculus desktop app settings please? Is this something you should use instead of or in conjunction with ? It is just an option that can be used if you do not want to use openXR api I am not sure of the advantages or if there is any as I do not own it myself to test. But I would use openXR personally. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Phantom711 Posted April 16, 2024 Posted April 16, 2024 (edited) vor einer Stunde schrieb markturner1960: Is this something you should use instead of or in conjunction with ? Instead of. This whole topic is rather a leftover from the past few weeks, when many people could not use their Quest with DCS without some workarounds. From my experience it is in fact best to use OpenXR, as BigNewy said. So the options are: 1. Select Oculus PC App as active OpenXR runtime. No further modifications to the target line of the DCS.exe are necessary. (RECOMMENDED) 2. Select any other software as active OpenXR runtime (i.e. SteamVR, VD, WMR). This is just to take it away from Oculus. Don‘t actually use that other software. (Alternatively one can use xr-picker). Then create a DCS shortcut with the above mentioned modification to the target line. Run that shortcut. Edited April 16, 2024 by Phantom711 vCVW-17 is looking for Hornet and Tomcat pilots and RIOs. Join the vCVW-17 Discord.
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