Jump to content

Recommended Posts

Posted

Hi,

 

This message just to report a bug concerning the infantry.

 

If a use the russian or the american infantry and set a direction to a waypoint, the men is running correctly.

 

If I use the insurgent or the georgia infantry, the guy just slip on the ground.

 

Is it a bug, or I missed something ?

 

Thank for this fantastic simulator,

Vincent.

Posted

yes they can also walk on water the insurgents are god like lol

"any failure you meet, is never a defeat; merely a set up for a greater come back",  W Forbes.

"Success is not final, failure is not fatal, it is the courage to continue that counts",
"He who never changes his mind, never changes anything," Winston Churchill.

MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||

Posted

"If i use the russian or the american infantry and set a direction to a waypoint, the men is running correctly."

 

a lot of times this doenst seem to work, when u mix different infantry 1 infantry groep it never works, when infantry is mixed with vehicles (strangely infantry are considered vehicles as well....) the vehicles move but the infantry wont.

when spacing waypoint relatively far it doesnt work either even if its only infantry and all of the same type, also when i get them to move it looks silly because they walk in a straight line, al behind eachother wich looks totally unrealistic.

i love the infantry thats added but personally i think its very buggy...

i also found that static objects dont shoot back, so i dont really see any point why units are in that section...(buildings ok)

 

ps what are the limits of the speed for infantry...i can imagine the cant run 120 kmh?

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...