DmitriKozlowsky Posted May 23, 2024 Posted May 23, 2024 WOW that is confusing! What s going on here. MASTER ON guard switch OPEN Master Arm: ON Air-Air Gun slected or Air Ground Gun Sight Selector: ON Here is where it get weird Gun Firing Safety IN/OUT . Not sure wha that means in context. Gun Firing Trigger Folded/Unforlded. Again, what does mean in context to allow fitring? In globals I have Simplified Gun Safety: OFF for realism. So what are the correct switchology to allow AA Guns, or AG Guns/Rockets to fire. Right now I have not ht upon correct combination. Ahh. the French. They sat around to figure out how to prevent weapons from being fired. Figures!
kontiuka Posted May 23, 2024 Posted May 23, 2024 18 minutes ago, DmitriKozlowsky said: WOW that is confusing! What s going on here. MASTER ON guard switch OPEN Master Arm: ON Air-Air Gun slected or Air Ground Gun Sight Selector: ON Here is where it get weird Gun Firing Safety IN/OUT . Not sure wha that means in context. Gun Firing Trigger Folded/Unforlded. Again, what does mean in context to allow fitring? In globals I have Simplified Gun Safety: OFF for realism. So what are the correct switchology to allow AA Guns, or AG Guns/Rockets to fire. Right now I have not ht upon correct combination. Ahh. the French. They sat around to figure out how to prevent weapons from being fired. Figures! Gun Firing Safety is just a stopper that prevents you from depressing the Gun Firing Trigger once it is unfolded. To fire missiles/rockets/bombs, you just have to unfold the Gun Firing Trigger. But to fire guns you have to unfold the Gun Firing Trigger AND remove Gun Firing Safety. Once you've removed all the safeties, you can select AA guns 1 of 2 ways. Either by pressing "CAN.A" on the weapons panel OR by going into dogfight mode with the "(C + M or SW) R button" which automatically selects the air-to-air gun and wingtip missiles. You'll know you're in this mode when the green light to the right of the HUD lights up. Remember that this mode overrides anything you've selected on the weapons panel. Alternately, once you've removed all the safeties, you can select AG guns / rockets with the "CAN.S ROQ" button. There's a bit more to it when it comes to selecting wing stations and salvo mode but start with what I've told you. 1
DmitriKozlowsky Posted May 24, 2024 Author Posted May 24, 2024 20 hours ago, kontiuka said: Gun Firing Safety is just a stopper that prevents you from depressing the Gun Firing Trigger once it is unfolded. To fire missiles/rockets/bombs, you just have to unfold the Gun Firing Trigger. But to fire guns you have to unfold the Gun Firing Trigger AND remove Gun Firing Safety. Once you've removed all the safeties, you can select AA guns 1 of 2 ways. Either by pressing "CAN.A" on the weapons panel OR by going into dogfight mode with the "(C + M or SW) R button" which automatically selects the air-to-air gun and wingtip missiles. You'll know you're in this mode when the green light to the right of the HUD lights up. Remember that this mode overrides anything you've selected on the weapons panel. Alternately, once you've removed all the safeties, you can select AG guns / rockets with the "CAN.S ROQ" button. There's a bit more to it when it comes to selecting wing stations and salvo mode but start with what I've told you. OK, I am not getting something here. To fire rockets. Master Arm : ON Activate AG Guns/Rockets mode: ON Gun Safety OUT Trigger UNFOLDED Inner pylon rockets are not firing. "remove Gun Firing Safety." What does that mean? Does that mean GUN SAFETY OUT or IN? Language and terminology is issue here.
kontiuka Posted May 24, 2024 Posted May 24, 2024 4 minutes ago, DmitriKozlowsky said: OK, I am not getting something here. To fire rockets. Master Arm : ON Activate AG Guns/Rockets mode: ON Gun Safety OUT Trigger UNFOLDED Inner pylon rockets are not firing. "remove Gun Firing Safety." What does that mean? Does that mean GUN SAFETY OUT or IN? Language and terminology is issue here. You may just have to hold down the weapon release button for a couple of seconds for the rockets to fire. GUN SAFETY OUT means the gun is hot. You can tell by the animation on the stick. Once the GUN FIRING TRIGGER is unfolded, you'll be able to depress it. If GUN SAFETY is in, you won't be able to depress it. Again, the GUN SAFETY only applies to the gun. If you are still having issues, please post a track. 1
DmitriKozlowsky Posted May 24, 2024 Author Posted May 24, 2024 Just now, kontiuka said: You may just have to hold down the weapon release button for a couple of seconds for the rockets to fire. GUN SAFETY OUT means the gun is hot. You can tell by the animation on the stick. Once the GUN FIRING TRIGGER is unfolded, you'll be able to depress it. If GUN SAFETY is in, you won't be able to depress it. Again, the GUN SAFETY only applies to the gun. If you are still having issues, please post a track. Thank you. But there is nothing to post. Rockets wont fire. Hopefully I'll get it. Its the same with every new mod. There is usually some frustrating, confusing implmentation that has to be learned. Only to be easily forgotten later on. 2 minutes ago, kontiuka said: You may just have to hold down the weapon release button for a couple of seconds for the rockets to fire. GUN SAFETY OUT means the gun is hot. You can tell by the animation on the stick. Once the GUN FIRING TRIGGER is unfolded, you'll be able to depress it. If GUN SAFETY is in, you won't be able to depress it. Again, the GUN SAFETY only applies to the gun. If you are still having issues, please post a track. So to fire rockets what is the exact swithology. Also with gun safety and unfolded trigger. I can't tell the difference. THere is no positive click in cockpit, no animated flap. Or it out of view. No warning light or anything like that. Maybe there is I just dont notice it yet.
DmitriKozlowsky Posted May 24, 2024 Author Posted May 24, 2024 Here is track where rockets dont fire, but guns do. Tied with Guns IN, guns out Tigger Unfolded/Folded. Various permutations. No joy. Switchology is a bit confusing and there is lack of cockpit feedback. F1_Rockets_fail_2fire.trk
kontiuka Posted May 24, 2024 Posted May 24, 2024 23 minutes ago, DmitriKozlowsky said: Here is track where rockets dont fire, but guns do. Tied with Guns IN, guns out Tigger Unfolded/Folded. Various permutations. No joy. Switchology is a bit confusing and there is lack of cockpit feedback. F1_Rockets_fail_2fire.trk 8.55 MB · 0 downloads I watched your track. Everything seems to be set up correctly but it looks like your trying to fire rockets with your gun trigger. You have to use the "Bombs, rockets, missiles" button which gets exposed when you unfold the trigger. Remember to hold the button for a couple of seconds or the rockets may not fire. 1
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