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Posted (edited)

Hi everyone,

Very minor one (though one that should be trivial to fix) - the F-4E shouldn't have the GBU-24B/B Paveway III available and instead should have the GBU-24A/B. The former is a weapon that's only used by the US Navy, the latter is the appropriate air force version.

In game, there isn't any difference aside from the ablative grey textures on the B/B (IRL the B/B uses the BLU-109A/B as a warhead, which aside from the thermal protective coating, is filled with the more insensitive PBXN-109 as opposed to trinotal as in the BLU-109/B as used in the A/B).

The GBU-24A/B already exists in DCS and is available for the F-16CM Block 50.

Edited by HB_Painter
Classification of Bugs and User reports
  • Like 2

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

  • HB_Painter changed the title to [DCS Issue] GBU-24B/B instead of GBU-24A/B
  • 1 month later...
Posted

To add onto this, this issue seems to be due to the patch with the new bomb fuses. Prior to that patch, the GBU-24 with the CLSID "{GBU-24}" was basically equivalent to the GBU-24 with the CLSID "{34759BBC-AF1E-4AEE-A581-498FF7A6EBCE}". Now "{GBU-24}" (used on the F-18 and F-4E) is the GBU-24B/B and "{34759BBC-AF1E-4AEE-A581-498FF7A6EBCE}" (used by the F-16) is the GBU-24A/B.

Changing the GBU-24 that the F-4E uses ("{34759BBC-AF1E-4AEE-A581-498FF7A6EBCE}" instead of "{GBU-24}"), seems like it would be the solution in this case.

  • Like 2

Discord: @dsplayer

Setup: R7 7800X3D, 64GB 6000Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro

Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor

Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14 

Posted
2 minutes ago, DSplayer said:

To add onto this, this issue seems to be due to the patch with the new bomb fuses. Prior to that patch, the GBU-24 with the CLSID "{GBU-24}" was basically equivalent to the GBU-24 with the CLSID "{34759BBC-AF1E-4AEE-A581-498FF7A6EBCE}". Now "{GBU-24}" (used on the F-18 and F-4E) is the GBU-24B/B and "{34759BBC-AF1E-4AEE-A581-498FF7A6EBCE}" (used by the F-16) is the GBU-24A/B.

Changing the GBU-24 that the F-4E uses ("{34759BBC-AF1E-4AEE-A581-498FF7A6EBCE}" instead of "{GBU-24}"), seems like it would be the solution in this case.

Yeah, I did something to that effect (though note as of the most recent update, the correct lines are 445 and 625) and I did get the GBU-24A/B to show up as a payload instead of the B/B.

Unfortunately due to another issue (also reported here), I can't get the AI to drop it (and atm I'm limited to testing with the AI), unless it's jettisoned (and indeed a GBU-24A/B shows up).

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

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