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[No Bug] Cockpit brightness issue in VR


Go to solution Solved by HB_Painter,

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Posted (edited)

Very strange issue while in the cockpit. Brightness is very low making it almost impossible to read gauges, dials, etc. However, if I go into the F10 view (ie. the map) and then go back to cockpit, normal brightness is restored. Unfortunately, it is a temporary fix. Timing on when it goes dark seems to vary, F10 always fixes it temporarily.

VR gear is a Pimax Crystal. I will test this on my Varjo Aero shortly.

For the record, i have also experienced this in the Apache, but not as severe. I tend to not be as distracted by it because it doesn't seem as dark and once fixed, it seems to stay fixed.  F-4 always reverts to dark so far.

Any ideas?

Edited by HB_Painter
Classification of Bugs and User reports
  • Like 1
  • HB_Painter changed the title to [No Bug] Cockpit brightness issue in VR
Posted (edited)

Thanks, HB_Painter. I need to test this a little more, but my initial impressions after turning Global Cockpit Illumination on is that it has improved the problem substantially.

I'll give more feedback once I have some time to really explore the new setting.

Edited by Jarhead0331
Posted
On 5/24/2024 at 1:06 PM, HB_Painter said:

Hey thanks for the report. Please make sure you have the Global Cockpit Illumination activated. If it still is too dark just callback 🙂

I see the issue here is performance, surely we should be able to see the cockpit clearly without this on.

For me same as OP, Pimax Crystal, gamma 1.5-1.6 (any brigher in DCS the sky is too bright and also other parts of the model generally).

Its darker than any other cockpit i can think of.  Stunning, but dark, agree with OP.

Also the red lamps where these not moveable in the real aircraft to direct the angle of the light of the floods - i have no idea but often floods can be rotated and adjusted.

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