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[Bug] Jester AI doesn't lock air targets on long press of 'Jester Context Action'


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Posted
I'm getting something similar but I don't know if it's an issue or a quirk with the radar and jester. I've setup a training mission with 4 flights of 4 H-6 bombers on Sinai. They are incoming at 26kft at 350kts from North to South over a flat bit of desert. The F4 is 50 miles away at 30kft and 400kts head on. As they come into radar Jester is identifying them successfully and I'm able to command him to cycle through all aircraft on the scope. I then perform the action for him to lock, which he does then immediately loses all contacts and the lock. I'm not issuing any additional commands to him as the first few times I tried this he almost got stuck in a loop of responding to inputs.
Sounds as if the bombers turn on their Jammer upon being locked, breaking your lock and then turn it off again so you cant do HOJ.
Posted (edited)
22 hours ago, Zabuzard said:
23 hours ago, mondo said:
I'm getting something similar but I don't know if it's an issue or a quirk with the radar and jester. I've setup a training mission with 4 flights of 4 H-6 bombers on Sinai. They are incoming at 26kft at 350kts from North to South over a flat bit of desert. The F4 is 50 miles away at 30kft and 400kts head on. As they come into radar Jester is identifying them successfully and I'm able to command him to cycle through all aircraft on the scope. I then perform the action for him to lock, which he does then immediately loses all contacts and the lock. I'm not issuing any additional commands to him as the first few times I tried this he almost got stuck in a loop of responding to inputs.

Sounds as if the bombers turn on their Jammer upon being locked, breaking your lock and then turn it off again so you cant do HOJ.

That would make sense but I can easily lock them from behind. I'll make a track.

 

#edit - I'm thinking you're right. i'll test this out som emore. 

Edited by mondo
Posted
On 6/22/2024 at 9:58 PM, Zabuzard said:

He will try for multiple seconds. IIRC 10 to 15s.
And then tell you that the couldnt find the target.

You can easily see if he sees the target by him moving and keeping the cursor over it. If that doesnt happen, he doesnt see it.

But again, if the issue here is that DCS sends us multiple commands, you would tell Jester "lock, unlock (focus), lock, unlock (focus),... ". So Jester would immediately abort and follow the next command and so on.

I know I've been guilty of having "nervous" fingers with repeated rapid button presses. That's something to be aware of...

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  • 4 weeks later...
Posted (edited)

Jester is no use, the most useless AI ever! same as Tomcat and perhaps all future modules, the HB AI is extremely annoying and useless, cant find anything even in visual arena, lost lock with no reason! cant re-acquire target and its get back to normal scan(HB you can use state machine, leverage the technology!) like nothing was in progress when your are about to merge! has extreme delay on report, when the target pass from 12 and goes to 8 still report 12 high! bottom line this module didnt test properly in DCS gameplay!

Edited by Raviar
Posted
On 6/28/2024 at 10:06 PM, mytai01 said:

I know I've been guilty of having "nervous" fingers with repeated rapid button presses. That's something to be aware of...

It would be nice if they let us have the option to short press, long press, double click with one button (current iteration), or making those bindings available individually.

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