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@Flappie @BIGNEWY

From https://store.heatblur.com/blogs/news/of-delays-and-progress-part-ii

"Longevity and versatility is at the core of JESTER 2.0, as he will be eventually able to support any number of crew members. The API and scripting support for JESTER 2.0 will also allow the community to mod him to their own desires, but also other studios and professional creators to incorporate him in their modules. He will be much more modular and adaptable, also in hindsight of our own future modules, like the A-6, where player and bombardier-navigator are seated side by side and require a whole new set of interactions." 

Is ED building the mosquito navigator IA from scratch? Or will it be based on existing Heatblur Jester 2.0 API saving efforts and time?

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I5 12600KF - 32 GB DDR4 - Nvidia RTX 4060 - SSD + NVME

Nadie es un completo inutil, por lo menos sirve de mal ejemplo.

 

Posted

If the resources for the WW2 warbirds are reduced (or with low priority) doesn't make sense to do not overlap time and efforts with something already done?

Obviously I don't have the status of development for the mosquito navigator or Jester, but if it is in early stages or not started, could it be faster using Jester? Has ED evaluated use of Jester for other modules?

I5 12600KF - 32 GB DDR4 - Nvidia RTX 4060 - SSD + NVME

Nadie es un completo inutil, por lo menos sirve de mal ejemplo.

 

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