preluderacing49709 Posted April 29, 2009 Share Posted April 29, 2009 I have been playing this game for about a week now, and its kickass...but i have some problems with locking on targets...i have managed to find out why i couldent fire anything but my cannon, because i thought the release weapons button ment to drop them off your wings....hmm...lol. well i have 2 buttons on my joystick for what i thought would be to target shit....thay are..auto lock nearest ground target...and then the air one....but when im in the shooting range or whatever..i can not lock on anything.......i can manually sight em and resize the target box to fit.....but that was when i didnt know how to release the weapons so i never really got a shot off..... Main question, how do i lock ground and air targets...sorry to be "the new guy" but i wannt have fun too...:( Link to comment Share on other sites More sharing options...
Dusty Rhodes Posted April 29, 2009 Share Posted April 29, 2009 Make sure teh targetting box is not to big and actually the smaller the better. Make sure you are within range. Also make sure you "lock" the target twice. One hit of the lock ground stablizes the system and the second hit of the lock will actually lock the target. Then you play the game of getting it in firing parameters. I hope this helps. Dusty Rhodes Play HARD, Play FAIR, Play TO WIN Win 7 Professional 64 Bit / Intel i7 4790 Devils Canyon, 4.0 GIG /ASUS Maximus VII Formula Motherboard/ ASUS GTX 1080 8 GB/ 32 Gigs of RAM / Thrustmaster HOTAS Warthog / TrackIR 5 / 2 Cougar MFD's / Saitek Combat Pedals/ DSD Button Box FLT-1 Link to comment Share on other sites More sharing options...
preluderacing49709 Posted April 29, 2009 Author Share Posted April 29, 2009 I will try that....but....i still need to know how to auto lock and not manual lock targets....it would take me a long time to find targets a few km away doing it manually.....please help?!?!...:) Link to comment Share on other sites More sharing options...
Dusty Rhodes Posted April 29, 2009 Share Posted April 29, 2009 There is no auto lock in Black Shark. It is all done manually. Dusty Rhodes Play HARD, Play FAIR, Play TO WIN Win 7 Professional 64 Bit / Intel i7 4790 Devils Canyon, 4.0 GIG /ASUS Maximus VII Formula Motherboard/ ASUS GTX 1080 8 GB/ 32 Gigs of RAM / Thrustmaster HOTAS Warthog / TrackIR 5 / 2 Cougar MFD's / Saitek Combat Pedals/ DSD Button Box FLT-1 Link to comment Share on other sites More sharing options...
nemises Posted April 29, 2009 Share Posted April 29, 2009 (edited) ^^ well...perhaps in the "game" mode, rather than the realistic mode? .. that could be a good place to start to have a mess around... Also, you can turn on "Labels" which will show you targets (Blue ones are bad guys)..-shift-F10 to enable/disable Alternatively, watch the Producers note video's on guided weapons..it is very descriptive and shows all of the procedures to get those guided weapons on target The rough procedure list is like this...do from a hover, not moving!: - all systems powered on (assuming you used auto power up sequence) - master arm on (black and white zebra swich near TV) - select inner or outer weapons pylon ("Y" or "U" ?)..outer for Vikhr's - Laser on standby (ie. switch up...switch is on the weapons panel on the left hand side) - slew the Shkval around and find target..press lock once to ground stabalise - zoom in on target in shkval, resize the shkval gate to fit around target, and lock again (should see TR , and shkval gate wil flash a little bit)...also should get a range reading, as the laser will fire on lock - put the thing in the thing (line up the two circles in the HUD...the little one is where the target is, the big one represents the Vickrs field of view) - if in parameters (ie the thing is in the thing, and you are under 7KM's range), you will see a "C" in the HUD and on the Shkval TV.."C" means, Good to Shoot! - Press (and hold) the weapons release button , *whoosh* , spiralling death - wait till the timer counts down, adn the "C" will show again. The hard parts are putting the thing in the thing, therefor to help you, the black shark has an "auto turn to target" mode, which, when in an auto-hover will automatically point you to wherever the Shkval is pointing...it is not perfect though, and you will still need to add a little rudder to line up the two things properly to let you launch. You can turn on this autopilot on the same panel as you turned on the laser... Press "reset" (Backspace) to get back to nav mode... easy Edited April 29, 2009 by nemises Link to comment Share on other sites More sharing options...
slowhand Posted April 29, 2009 Share Posted April 29, 2009 you also need to make sure the cannon is not active..no green lights on the overhead.. [sIGPIC][/sIGPIC] SMOKE'M:smoke: IF YA GOT'M!:gun_rifle: H2o Cooler I7 9700k GA 390x MB Win 10 pro Evga RTX 2070 8Gig DD5 32 Gig Corsair Vengence, 2T SSD. TM.Warthog:joystick: :punk:, CV-1:matrix:,3x23" monitors, Tm MFD's, Saitek pro rudders wrapped up in 2 sheets of plywood:megalol: Link to comment Share on other sites More sharing options...
nomdeplume Posted April 30, 2009 Share Posted April 30, 2009 well i have 2 buttons on my joystick for what i thought would be to target shit....thay are..auto lock nearest ground target...and then the air one....but when im in the shooting range or whatever..i can not lock on anything Double-check you are actually running the mission in game mode, otherwise it certainly won't work. When you say "in the shooting range or whatever" do you mean you're only trying on that particular mission? I'm pretty sure the targets there have been added as a static objects rather than actual ground units, which may be excluded from the auto targeting thing. It might be worth trying a different mission (maybe instant action) and see if they work there. Link to comment Share on other sites More sharing options...
preluderacing49709 Posted April 30, 2009 Author Share Posted April 30, 2009 i will...and i had a blast hitting targets earlier....it was jsut a little hard waiting for the chopper to settle down on the auto hover......oh....what powers the 4 selector swiches above the k-401, helmet, and laser switches...thers a ground, AA, auto turn adn something else...when i start my chopper i think im not doing soemthing right...because they wont light up when selected...thanks guys! Link to comment Share on other sites More sharing options...
nemises Posted April 30, 2009 Share Posted April 30, 2009 They are powed by the "weapons" system...which is also run on AC power, so either ground AC , or the generators need to be running.. 2 switches need to be on, the "weap" power switch on the right hand side (near the ejector arming panel) , and then the K401 itself needs to be on (lower left switch on the K401 panel) Link to comment Share on other sites More sharing options...
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