MeanJim Posted June 12, 2024 Posted June 12, 2024 I'm trying to learn the harpoons. I had 4 loaded, I stepped through all harpoons and set them to the same profile: RBL, low, popup. With the radar in SEA mode, I locked a ship 30nm in front of me, fired, pressed undesignate, locked another, fired, and repeated for all missiles. Only the first missile went toward the ships, the others made a 90° turn and went sight seeing. I tried again, and this time I saw what happened. After firing the first missile, when I press the undesignate button, the selected missiles switches back to BOL. How are you supposed to fire them one after another without having to reset the mode after undesignating a target.
Tholozor Posted June 12, 2024 Posted June 12, 2024 (edited) Either fire all missiles with the TGT point present, or switch them back to RB/L after undesignating before launching. Edited June 12, 2024 by Tholozor REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
MeanJim Posted June 13, 2024 Author Posted June 13, 2024 That can't be how it's supposed to work? The manual hasn't been updated yet because it says RBL mode will be added when the SEA radar mode is added. You're able to set multiple profiles, so it doesn't make sense to let you set it to make a profile for RBL only to have to revert to BOL when you go to designate another target.
icecold951 Posted June 14, 2024 Posted June 14, 2024 (edited) Don't undesignate. sensor select slew it as you would a maverick. The radar mark will moved across the screen. I press and hold the designate button and then move it. If you undesignate, it switches back to BOL mode. Edited June 14, 2024 by icecold951
Recommended Posts