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Flyable Su-22M4 (by civorodom)


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Posted
2 minutes ago, CivorodoM said:

Hello everyone,
The Su-22M4 mod is under development and it is almost done.
It will be flyable in the Su-25T cockpit, uses a 3D model from the AI-only Su-17 with greatly improved textures.
Release is expected between 17th and 25th June 2024 in DCS user files.

afg03.jpg

ussr01.jpg

ussr02.jpg

afg04.jpg

saaf01.jpg

Finally Thanks😁

Posted
2 hours ago, CivorodoM said:

Hello everyone,
The Su-22M4 mod is under development and it is almost done.
It will be flyable in the Su-25T cockpit, uses a 3D model from the AI-only Su-17 with greatly improved textures.
Release is expected between 17th and 25th June 2024 in DCS user files.

afg03.jpg

ussr01.jpg

ussr02.jpg

afg04.jpg

saaf01.jpg

Finally, a Su-22 that doesn't look like it's from the year 2000. 

Posted

hello by civorodom. it is simply nothing more than a renaming of the Su-17M4 AI from ED. since the model does not have an Args141, the pilot stays in the plane when using a cockpit like the Su-25. you have to choose a position for the Su-25 cockpit that is higher up, i.e. outside the plane.

Windows 11 Enterprise 64-bit processor AMD Ryzen Threadripper 3970X 32-core processor 3.90 GHz, installed memory 256 GB (256 GB usable), system type 64-bit operating system, x64-based processor
2 x NVIDIA RTX TITAN SLI 48 GB vRAM, 3x 2 TB M2 NVMe WDS200T3XHC Raid, 2x 4 TB M2 NVMe Force MP510 Raid, ERM - 3K3U water cooling, gaming motherboard ROG ZENITH II EXTREME ALPHA
Monitor 108 cm ACER PREDATOR CG437K 7680x4320-120Hz, power supply 2000 watts

Posted

Are there any fixes to the flight model planned? An issue with all of the previous flyable Su-17 mods has been that it gets stuck in a weird stall if the angle-of-attack increases too much! Some of the mods also had a lot of oscillations in pitch at certain speeds.

Posted
Am 21.6.2024 um 18:06 schrieb CivorodoM:

Version 1.0 released: LINK HERE

A very well done module. It is a great contribution to the DCS community in general and in particular a great joy for all simmers who want to seriously pursue Cold War simulation. Thank you very much for your work.

Posted
28 minutes ago, irisono said:

A very well done module. It is a great contribution to the DCS community in general and in particular a great joy for all simmers who want to seriously pursue Cold War simulation. Thank you very much for your work.

Hm, Could we get Mig-27 with simmilar cockpit?

Posted
1 hour ago, tripod3 said:

I like this mod!

Added a little varnish and shine to the texture to make the model look newer

 

 

Do you know how to activate the drag chute?

I don't understand anything in russian except Davai Davai!

Posted

Hello Stratos! I would have expected a little more knowledge from you. Didn't you just write before that everything is perfect? Correct, the view of the cockpit is 2 meters above the hood of the Su-17M4 model from ED. On github you can get all of ED's AI to fly. In the model lua there is the entry "brakeshute_name". For this specialist CivorodoM, this has a zero, which means no function. Everything is just copied anyway. Replace the zero with a four and the brake parachute works. Key combination "P". The bicycle has been reinvented, you can quickly turn a Su-17M4 into a Su-22M4. No additional details were modeled, apart from tinkering with the weapon data. I am curious to see whether it will still be possible to use the FC3 cockpits after the FC2024 update.
Hello tripod3! There is an official PSD for the Su-17M4. it is very clean with a resolution of 4096x4096. "SU-17-OKRAS-01 TEMPLATE by Wodzu" you can then create a better roughmet so that not only the paint is visible. the Su-17M4 has no normals. so that you can see lines and rivets on the skin you can use these layers in the roughmet. yellow is best for this.

  • Like 2

Windows 11 Enterprise 64-bit processor AMD Ryzen Threadripper 3970X 32-core processor 3.90 GHz, installed memory 256 GB (256 GB usable), system type 64-bit operating system, x64-based processor
2 x NVIDIA RTX TITAN SLI 48 GB vRAM, 3x 2 TB M2 NVMe WDS200T3XHC Raid, 2x 4 TB M2 NVMe Force MP510 Raid, ERM - 3K3U water cooling, gaming motherboard ROG ZENITH II EXTREME ALPHA
Monitor 108 cm ACER PREDATOR CG437K 7680x4320-120Hz, power supply 2000 watts

Posted

Only the left hand cannon seems to be working?

P.S. Regarding the flight model - if there was a way to produce a more severe high AoA stall, it might prevent getting into the weird spin state.

Posted
2 hours ago, Avimimus said:

Only the left hand cannon seems to be working?

P.S. Regarding the flight model - if there was a way to produce a more severe high AoA stall, it might prevent getting into the weird spin state.

Yes, only the left one works for now, will try to add right one in a next update. About AoA I will see if it is possible to improve something there.

  • Like 3
  • 2 weeks later...
Posted
18 hours ago, VinntoreZ said:

Since the latest DCS update, the landing gear, flaps, speedbrakes and some other systems stopped working.

Almost all mods don't work since latest 2.9.6 update. I am trying to fix these things.

  • Like 1
Posted
15 hours ago, VinntoreZ said:

Thanks, looking forward to have a working mod again.
Could you also make the drag chute work too? That would be great.

Drag chute is easy thing now, I know how to fix it, but other commands are bigger problem since latest update.

  • Thanks 1
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