Moxica Posted July 13, 2024 Posted July 13, 2024 Text to speech is not good enough yet, and after just a short time it gets really annoying. I cannot listen to that for more than a few minutes. Hope there's no such comms in the campaign. 1 ASUS ROG Strix B550-E GAMING - PNY GeForce RTX 4090 Gaming VERTO EPIC-X - AMD Ryzen 9 5900X - 64Gb RAM - 2x2Tb M2 - Win11 - Pimax crystal light - HP Reverb g2 - Oculus Quest 2 - Thrustmaster Warthog HOTAS - Thrustmaster Pendular Rudder - 2X Thrustmaster MFD Cougar - Audient EVO8
CHPL Posted July 13, 2024 Author Posted July 13, 2024 (edited) vor 2 Stunden schrieb Moxica: Text to speech is not good enough yet, and after just a short time it gets really annoying. I cannot listen to that for more than a few minutes. Hope there's no such comms in the campaign. Check the Campaign Vidos on YouTube. Ther you her a lot of radio communications. Also, in the Videos of the first Campaign SPRING 2025. https://www.youtube.com/@lowlevelheaven I used AI voice in the campaign, unlike in this informal video, which is out-of-the-box text-to-speech. In the campaign, any computer-generated voiceover is manually improved. The campaign has been developed for years, with many changes occurring during the process. In this detail, it would not be possible without the help of TTS. This also allows us to make changes and improvements even after release, a nightmare with human voices only. Edited July 13, 2024 by CHPL Always happy landings ;)
CHPL Posted July 27, 2024 Author Posted July 27, 2024 With this video, I would like to give you a brief insight into the complexity of my missions. Using Mission 1 of the STORMFRONT campaign as an example, I would like to show you how I approach the topic and how a mission is structured. - 335 Trigger - 80 Trigger zones - around 200 voice-overs everything in one single mission ! Many other examples show that I could have it much easier, and everyone would still be happy—with one exception: myself. Always happy landings ;)
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