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Posted (edited)

Observed in Nevada (pictures) and Sinai (non-pictures). 

 

Following conditions apply:

DCS World OpenBeta VR - MT

Versions 2.9.6.58056 (04/AUG/2024)

Instant mission, Nevada F-16, Free Flight (as pictures)

Instant mission, Sinai F-16, Free Flight, seat: Ground Attack (observed)

Reverb G2, Windows Mixed Reality

AMD 5900X, 32GB RAM, RTX 4080

Shaders were cleaned up after updating to above version (so pre-start session) via the DCS launcher CleanUp button. 

 

Screen_240804_191620.png

Screen_240804_191854.png

Edited by Scuby

System | AMD RYZEN 5900X | INNO3D RTX 4080 ICHILL | G.SKILL 3200-C14 32GB | ASUS X570-E GAMING | LG 27GP850 2K/QHD |
HIDs | TM HOTAS COUGAR | VPC WARBRD BASE | MFG CROSSWIND V2 | G.TRIX JETSEAT KW908 | HP REVERB G2 |
Mods | Rel4y standalone USB + 14bit GMR | Delta Sim Force TDC slew | MFG Hydraulic damper |

YouTubeScubyFlying | 31st VFS

Posted (edited)

Only in Nevada/F-16?

Can you upload dcs.log?

Edited by draconus

🖥️ Win10  i7-10700KF  32GB  RTX4070S   🥽 Quest 3   🕹️ T16000M  VPC CDT-VMAX  TFRP   ✈️ FC3  F-14A/B  F-15E   ⚙️ CA   🚢 SC   🌐 NTTR  PG  Syria

Posted

I was unable to reproduce it in the original DCS version. 

Meanwhile, I will update to the latest version: DCS 2.9.7.58923 and monitor if it shows up again. 

 

Although the above was observed after a cleanup, my feeling is it might still be an artifact of some shader madness going on. 

System | AMD RYZEN 5900X | INNO3D RTX 4080 ICHILL | G.SKILL 3200-C14 32GB | ASUS X570-E GAMING | LG 27GP850 2K/QHD |
HIDs | TM HOTAS COUGAR | VPC WARBRD BASE | MFG CROSSWIND V2 | G.TRIX JETSEAT KW908 | HP REVERB G2 |
Mods | Rel4y standalone USB + 14bit GMR | Delta Sim Force TDC slew | MFG Hydraulic damper |

YouTubeScubyFlying | 31st VFS

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