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Posted (edited)

4k meters away from a target in plain view. George will usually ID the target. I can clearly see the target visually and in the Video screen. Remember, 4000 meters, plain view in the screen and through the windows. I can select the target. George starts lasing. Grant permission to fire, he says, engaging. Doesn't fire.  Grant permission, George says engaging, no fire. He is the most worthless CPG imaginable. 4 damn times, he refuses to fire even though he says he is. Please fix this. There is zero reason for the CPG to be completely useless. The Hind co pilot can function. I am told the RIO's in the jets can function. How is it you can not get George to do anything but take up space and make the desire for a usable rifle in the cockpit like the Kiowa. I would love to shoot George. 

Edited by 336_TheAngryGamer
Typos from frustration

Asus B-550f mb

Nvidia 3080

Ryzen 9 5900xt

64g 3600 Mhz ram

Quest 3

Posted

Yeah, I get the same thing all the time. I'm close enough to the target that I have to break off and evade gun fire because George will not fire the weapon on a locked target. On one of my earlier post I mentioned that George had trouble tracking targets and was missing hellfire shots all the time if I was not holding a rock steady hover. Not only that but he has trouble leading targets with the gun while flying an orbit. I posted that a while back. But ED replies with No track file included like they have never experienced problems with George. Parents are always protective of their little monsters.

  • ED Team
Posted

When we check most tracks the reason for George not being able to see targets is usually one of a few possible reasons. 

George setting in the mission editor. 

Line of sight to target is obscured / Target is in a dip in the terrain and the full target can not be seen. 

 

We ask for tracks so we can reproduce the issue and try to figure out if it is something else from what was mentioned above, but we need to see the scenario to reproduce the issue. 

thank you 

  • Like 2

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