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Posted

Curious if anyone knows of a way to get the comms menu to stay on until you manually exit? Gets a bit monotonous in say MP having to go through the comms menu, get the list of missions, then it exits. The open it go back through all the f-keys, select one, then it exits, then go back through to get coordinates, then it exits. Oops wasn’t fast enough, go back in and through all the f-keys to get coordinates again, then it exits, and so on. Would be nice to have it just stay  on the damned screen until you manually exit 😂

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Posted



Curious if anyone knows of a way to get the comms menu to stay on until you manually exit? Gets a bit monotonous in say MP having to go through the comms menu, get the list of missions, then it exits. The open it go back through all the f-keys, select one, then it exits, then go back through to get coordinates, then it exits. Oops wasn’t fast enough, go back in and through all the f-keys to get coordinates again, then it exits, and so on. Would be nice to have it just stay  on the damned screen until you manually exit


Do you have an example? Is it when you press the F10 Other option? 'Cause I'm not sure about the co-ordinates you mention.
Some third party modules actually have the option that it stays on until a second click of the PTT.




Sent from my SM-A536B using Tapatalk

Posted
7 hours ago, MAXsenna said:


 

 


Do you have an example? Is it when you press the F10 Other option? 'Cause I'm not sure about the co-ordinates you mention.
Some third party modules actually have the option that it stays on until a second click of the PTT.




Sent from my SM-A536B using Tapatalk
 

 

It’s not having issues necessarily. It’s working as it should ( always has). I just want it to stay open until I hit the command again that opened it. I always use the ( \ ) to open it. Then once I go through and get to the final item, even rearm/refuel, or requesting wheelchocks be removed, it closes automatically. Does it work differently if bound to PTT controls( radio menu) ? I would just like it to stay opened on the screen until I tell it to close.
… the coordinates request was just an example. On Burning Skies servers, after you view the missions, then read them again because you missed the code to dial, then go back through to see it again, then go back through and dial it, then go to the sections to get mission coordinates ( it pops it up in the messages display for 30 seconds or so) then go back through because you weren’t as ready to punch them in as you though..Or when loading things in the Chinook. Lots of menus to go through to load infantry, then the menu closes, then go back through it all 5x over until you get all loaded lol 
It’s not closing at random or anything, I just want control of when it closes. Just being picky because I have nothing else to complain about atm 😉

  • Like 1

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Posted (edited)

@MadKreator I see. Yeah, in most modules it will close when you issue the command. I'm not really using it as I use VAICOM, which is much quicker rof course. I'll just tell the crew chief to place the wheel chocks, connect power, air supply, apply air. That's only four steps for me. Some menus like the cargo menu, can't be done like that. But you can navigate to it directly with one command. AAR? I'll just tell the tanker I'm coming, and then when I'm ready. Two commands. JTAC too. 

 

Edited by MAXsenna
Posted
23 minutes ago, MadKreator said:

 I always use the ( \ ) to open it.

Still? Should only work with Easy Comms or FC modules. I guess it closes anyway. 

VAICOM has issues with opening the Rearm window. While I can refuel without opening it. 

25 minutes ago, MadKreator said:

Does it work differently if bound to PTT controls( radio menu) ? I would just like it to stay opened on the screen until I tell it to close.

I might remember incorrectly. Even if those modules that have the option to keep it open until you click the PTT again. 

28 minutes ago, MadKreator said:

then go back through because you weren’t as ready to punch them in as you though

Yeah, they really should populate the kneeboard or message history. 

28 minutes ago, MadKreator said:

though..Or when loading things in the Chinook. Lots of menus to go through to load infantry, then the menu closes, then go back through it all 5x over until you get all loaded

Yeah, that I noticed. 😊 

29 minutes ago, MadKreator said:

I just want control of when it closes. Just being picky because I have nothing else to complain about atm 😉

Hehe! Makes sense. Well, I only use the menus that won't work with VAICOM, and I can still hit most of them with one command.

Makes me wonder if they change the behaviour. You remember how the meny auto popped after landing? Doesn't do that anymore. Was not in the changelog.... 😉 

Posted

@MAXsenna It will auto- pop up for me at times. I’ve never paid attention to which scenario: mission , module etc. Usually it will when i start to taxi after a startup.
 I have not used Viacom in a long long time. But for the last couple years, most of my play time is testing Helios profiles and interfaces. I never thought about easy comms maybe having an effect.. I have always had it on, as constantly tuning radios isn’t something I care to mess with all the time lol Also I’m never alive long enough in DCS to warrant a full list  procedures. I’m not a taxiway heathen or anything, I do use the runways, and park and shutdown and stuff, but as soon as I takeoff, its usually not in my plan to return home😂

  • Like 1

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