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Posted

The AI flights are smashing into airbase infrastructure before making it to runway?

In Mission 1 its the second flight but in Mission 2 My flight cant even make it out of revetments  

Posted

I believe the Syria map recently had some terrain/item placement updates which has had this kick on effect.  For example Baltic Dragons Gamblers campaign has the very same issues with the Syria map.  Not sure if the campaigns require updates or it is something on ED's end.

Posted (edited)

Yeah, same problem here.

It looks like the AI doesn't exactly follow the taxi lines when leaving the parking slots.

Workaround for me in mission 2 was to open the mission file from the f-4e/campaigns folder, activate the option to see hidden objects and move or even remove the container barriers between the parking slots.

I could post the changed mission here but as it's an official campaign and not one from the user-files (though it's for free), I will only do with permission by HB ( @IronMike @Zabuzard)

Cheers Milan

Edited by _Milan_
Posted

I managed to get airborne with 1 wingman, but he RTB'd at waypoint 4 with low fuel lol.

Planes: A-10C/II - FC3 - F/A-18C - F-16c - F-5 - F-15E - F-4E

Helicopters: UH-1H Huey - KA-50 Black Shark - AH-64D

Maps: Sinai - Normandy 2.0 - Channel - Syria - Persian Gulf - South Atlantic

Extras: Supercarrier - WWII Asset Pack

 PC SPECS: CPU, Intel i5 12600k | MOBO, MSI, MAG 760 TOMAHAWK | MEMORY, Corsair 64GB DDR4 | GRAPHICS CARD, RTX 4070 SUPER | PSU, 850W | Flight Stick, Logitech X-56 | Rudder Pedals, Logitech G | O/S, Windows 10, 64bit | Storage Drives, 2GB M.2 | MONITOR, ASUS TUF Gaming  2560X1440 180Hz

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