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Posted

Hi, just flew M16 and it was great, but I ended up in a draw and will need to refly it.  After scouting out the targets in the stack, I was able to take out the 3 main targets in a single pass and then after that it was radio silence for a very long while.  After dodging some manpads, I ended up over the secondary target, so I cleaned up that area as well.  Still lots of radio silence, so I tried more than one time returning to the stack, and flipping through all the FM channels to try and catch anything, but nothing happened.  I used the F10 menu to tell wingman to attack an already-destroyed target, but no response.  I double-checked my radios over and over again.  I decided to RTB, and 15 minutes into the egress, I finally heard the voiceover saying all targets destroyed and now ready to make the run on the secondary target, but I had already done all that.  Seems like it was a delayed trigger?

Before I replay it, I was just wondering where I went wrong, and how the triggers work there.  I want to experience the whole thing!  Thanks.  Still had fun the first attempt.  I continued with the RTB because my TGP was shot up and so was one engine.  I'm still in one piece!

My DCS Missions: Band of Buds series | The End of the T-55 Era | Normandy PvP | Host of the Formation Flight Challenge server

 

Supercarrier Reference Kneeboards

 

IRL: Private Pilot, UAS Test Pilot, Aircraft Designer, and... eh hem... DCS Enthusiast

Posted

Upon tacview review, I see what happened.  I took out a Zu23, but not the correct one which was labelled TGT.  That's where i got confused.  Right after my wingman took it out is when the next voiceover played.

My DCS Missions: Band of Buds series | The End of the T-55 Era | Normandy PvP | Host of the Formation Flight Challenge server

 

Supercarrier Reference Kneeboards

 

IRL: Private Pilot, UAS Test Pilot, Aircraft Designer, and... eh hem... DCS Enthusiast

Posted
On 11/12/2024 at 3:31 AM, GTFreeFlyer said:

Upon tacview review, I see what happened.  I took out a Zu23, but not the correct one which was labelled TGT.  That's where i got confused.  Right after my wingman took it out is when the next voiceover played.

Ah ok good to know thanks, was just loading up to check this out.  If you need anymore help please let me know!

 

 

Posted

Thanks. Will let you know once complete.  Maybe one thing to consider for future update is to remove the option from the F10 menu one the target is eliminated.  I had knocked out 2 of the 3 and all 3 were still showing up as options for the wingman to attack.  If there was only one option remind g at that point, I probably would have figured it out pretty quickly.  Either way, still a good time.  

My DCS Missions: Band of Buds series | The End of the T-55 Era | Normandy PvP | Host of the Formation Flight Challenge server

 

Supercarrier Reference Kneeboards

 

IRL: Private Pilot, UAS Test Pilot, Aircraft Designer, and... eh hem... DCS Enthusiast

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