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Is there a problem with Case III commands currently?


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Posted

I have problems with the Supercarrier Case III commands which I did not notice before. The commands "Commencing" and "Checking In" are not recognized anymore. Others like "Plattform" or "Established" are though. If I give the commands via the "Options" Menu, they are working, so it seems to be related to the voice commands. Any ideas how to fix this or a a workaround?

Many thanks in advance!

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Posted
I have problems with the Supercarrier Case III commands which I did not notice before. The commands "Commencing" and "Checking In" are not recognized anymore. Others like "Plattform" or "Established" are though. If I give the commands via the "Options" Menu, they are working, so it seems to be related to the voice commands. Any ideas how to fix this or a a workaround?
Many thanks in advance!
What does the log say? You say the commands are not recognised?

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Posted
vor 8 Stunden schrieb MAXsenna:

What does the log say? You say the commands are not recognised?

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VA does process the commands as far as I can see and I can hear the beep sound, but they are not being carried out on DCS side. Works for other commands as before though (like Plattform or established). Strange

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  • 4 weeks later...
Posted

Just found out that the "See you at 10" command also is not processed. Vaicom does recognize it, but it is not accapted by the game. Only when I give the command via the normal Radio Options. Anybody else sees this error?

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Posted
Just found out that the "See you at 10" command also is not processed. Vaicom does recognize it, but it is not accapted by the game. Only when I give the command via the normal Radio Options. Anybody else sees this error?
Well, IF the correct audio is passed from VoiceAttack to the Microsoft Speech Recognition, which does the recognition, passed back to VoiceAttack and matches the keywords in the VAICOM VoiceAttack profile. (As you say, the log shows this). Then the VAICOM plugin is invoked and should trigger the command in DCS. If this does not happen, something is either wrong in VAICOM or DCS. Wouldn't be the first time they change something in DCS.

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Posted (edited)
vor 15 Stunden schrieb MAXsenna:

Well, IF the correct audio is passed from VoiceAttack to the Microsoft Speech Recognition, which does the recognition, passed back to VoiceAttack and matches the keywords in the VAICOM VoiceAttack profile. (As you say, the log shows this). Then the VAICOM plugin is invoked and should trigger the command in DCS. If this does not happen, something is either wrong in VAICOM or DCS. Wouldn't be the first time they change something in DCS.

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Yeah seems the updates are slowly breaking all the carrier commands. Which is a pitty as you are normally in a time critical situation and fiddeling with the comms menues is kind of "dangerous"

Edited by TimSell75
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Posted
Yeah seems the updates are slowly breaking all the carrier commands. Which is a pitty as you are normally in a time critical situation and fiddeling with the comms menues is kind of "dangerous"
I'm not sure you are aware. One can map a hat, (or buttons), to browse the radio menu while it's open now. So you won't actually lose a hat. Very convenient for stuff that "can't" be used with VAICOM.

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Posted
vor 16 Minuten schrieb MAXsenna:

I'm not sure you are aware. One can map a hat, (or buttons), to browse the radio menu while it's open now. So you won't actually lose a hat. Very convenient for stuff that "can't" be used with VAICOM.

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No did not know this. Will try to figure it out. Thanks!

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Posted
vor 4 Stunden schrieb MAXsenna:

I'm not sure you are aware. One can map a hat, (or buttons), to browse the radio menu while it's open now. So you won't actually lose a hat. Very convenient for stuff that "can't" be used with VAICOM.

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Tried to do this. But unfortunately could not figure out how?

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Posted (edited)
58 minutes ago, TimSell75 said:
Tried to do this. But unfortunately could not figure out how?

 

I'll get back you with screenshots. Can't ever remember the "module"/category!

EDIT: Here you go. "Command Menu". I keep forgetting that 🤦🏻‍♂️

The red rectangle just point out a keybind conflict in the UI Layer. ED please fix. That's a default from you! 😉 @NineLine@BIGNEWY

 

AJu3P1t.png


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Edited by MAXsenna
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Posted
vor 13 Minuten schrieb MAXsenna:

I'll get back you with screenshots. Can't ever remember the "module"/category! emoji1.png

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That would be really nice 🙂

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Posted
vor 1 Stunde schrieb MAXsenna:

Refresh the page. I just edited the post above. 😉

Thanks so much! I need to figure out how to bind these best with my controls, but might be a temporary help until Vaicom addresses these bugs 🙂

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Posted
Thanks so much! I need to figure out how to bind these best with my controls, but might be a temporary help until Vaicom addresses these bugs
Much obliged Tim! Just bind any hat like I did, up/down/sideways. It will only function with the menu when the menu is open. When the menu is closed it will work normally!
Cheers!

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