goot66 Posted November 23, 2024 Posted November 23, 2024 After the latest update, the AI wingmen don't taxi on the first mission and renders the campaign unplayable can someone please fix?
ChillNG Posted November 23, 2024 Posted November 23, 2024 23 minutes ago, goot66 said: After the latest update, the AI wingmen don't taxi on the first mission and renders the campaign unplayable can someone please fix? It's fixed for the next update, changes to the Syria map caused some issues with H4 airbase.
goot66 Posted November 24, 2024 Author Posted November 24, 2024 thx do u know when next update is out?
ChillNG Posted November 24, 2024 Posted November 24, 2024 4 hours ago, goot66 said: thx do u know when next update is out? Not allowed to say, but hopefully very soon.
metzger Posted November 24, 2024 Posted November 24, 2024 What exactly was broken on the map ? Is it something fixable in ME or it has to be fixed by ED ? I have similar issue with AI wm on my mission and can't find how to fix it.Sent from my SM-G985F using Tapatalk [sIGPIC][/sIGPIC]
ChillNG Posted November 24, 2024 Posted November 24, 2024 59 minutes ago, metzger said: What exactly was broken on the map ? Is it something fixable in ME or it has to be fixed by ED ? I have similar issue with AI wm on my mission and can't find how to fix it. Sent from my SM-G985F using Tapatalk Not exactly sure what caused the issue, but we've seen an issue with H4 airbase specifically where the AI won't taxi if there are any ground units/statics with 60 feet of the runway. This was introduced with the last update. Thankfully a very easy fix, just required moving a few objects. I don't know if this is the cause or not but H4 itself appears to have moved by a few feet, you can tell as all the statics are now slightly out of position and the player staring position is slightly in the dirt off the taxiway in some missions. No idea if Ugra is fixing or not, they never tend to say a lot publicly, I would recommend making changes in the editor yourself. 1
metzger Posted November 25, 2024 Posted November 25, 2024 Not exactly sure what caused the issue, but we've seen an issue with H4 airbase specifically where the AI won't taxi if there are any ground units/statics with 60 feet of the runway. This was introduced with the last update. Thankfully a very easy fix, just required moving a few objects. I don't know if this is the cause or not but H4 itself appears to have moved by a few feet, you can tell as all the statics are now slightly out of position and the player staring position is slightly in the dirt off the taxiway in some missions. No idea if Ugra is fixing or not, they never tend to say a lot publicly, I would recommend making changes in the editor yourself.Yea thank you! I think that was it! I had similar issue with AI wingmen on Taftanaz. Removed all units near the runway, re-added my player slots and now it works fine. So I guess that was it. After 2 days of trying different stuff never thought about this. Damn spending more time debugging ED broken stuff than playing :(Sent from my SM-G985F using Tapatalk 1 [sIGPIC][/sIGPIC]
limbo696 Posted December 1, 2024 Posted December 1, 2024 Okay, I'm tired of waiting for getting this campaign fixed after recently buying it--only in DCS can I buy a product and not have it be functional at all. Can I get more explicit instructions on what to do exactly? What files need editing and how does editing a mission affect the next campaign mission? What airfields need to be edited exactly, H4 and Taftanaz? Does the 60 ft distance for objects need to be 60ft from the center or edges of runways?
ChillNG Posted December 1, 2024 Posted December 1, 2024 43 minutes ago, limbo696 said: Okay, I'm tired of waiting for getting this campaign fixed after recently buying it--only in DCS can I buy a product and not have it be functional at all. Can I get more explicit instructions on what to do exactly? What files need editing and how does editing a mission affect the next campaign mission? What airfields need to be edited exactly, H4 and Taftanaz? Does the 60 ft distance for objects need to be 60ft from the center or edges of runways? Next update is very close (unless it slips again) so hopefully all will be patched very soon. If you really want to have a go at it yourself, you can in the editor, but you won't be able to play the missions from the campaign menu, you will have to edit them and launch from the editor itself due to encryption/copy protection. You will need the mission files, located in your DCS INSTALL\MODS\CAMPAIGNS\WEASELS OVER SYRIA. There should be no static objects with 60 feet of the edge of the H4 runway, this means deleting some of the parking area (helipads) I placed down at the 10 end of the runway, possibly pushing back the aircraft on the ramp and slightly moving back the TACAN beacon (it's hidden so you need to check 'show hidden units' in the View Unit List). Just H4 for this campaign. 1
ChillNG Posted December 4, 2024 Posted December 4, 2024 @goot66 All fixed in the latest patch, apologies once again we had to go through this. 1
Recommended Posts