71st_Mastiff Posted June 24, 2009 Posted June 24, 2009 I can't seem to play any missions with out this occuring. 6/24/2009 05:21 V512091930 TrackIR DLL path: C:\Program Files (x86)\NaturalPoint\TrackIR5\ NPClient interface -- initialize OK NPClient : Window handle registration successful NPClient : NaturalPoint software version is 5.00 NPClient : Data transmission started TrackIR DLL path: C:\Program Files (x86)\NaturalPoint\TrackIR5\ NPClient interface -- initialize OK NPClient : Window handle registration successful NPClient : NaturalPoint software version is 5.00 NPClient : Data transmission started TrackIR DLL path: C:\Program Files (x86)\NaturalPoint\TrackIR5\ NPClient interface -- initialize OK NPClient : Window handle registration successful NPClient : NaturalPoint software version is 5.00 NPClient : Data transmission started Dispatcher: track version = 512091930 Dispatcher: initial random seed = 6225935 Dispatcher: apply random seed = 6225935 Cosmos: Mission date assigned - Year:2004, Month:6, Day:22 ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXDust', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXDust', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXDust', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXDust', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXGunSmoke', falling back to compatibility path ... DXDefTexture: failed to load common.psd, D3DXERR_INVALIDDATA. DXDefTexture: failed to load C-130-PAINT-DEF1.bmp, D3DXERR_INVALIDDATA. DXDefTexture: failed to load samara-red.bmp, D3DXERR_INVALIDDATA. DXDefTexture: failed to load samara-blue.bmp, D3DXERR_INVALIDDATA. DXDefTexture: failed to load samara-cherry.bmp, D3DXERR_INVALIDDATA. DXDefTexture: failed to load TRAVA-2.TGA, D3DXERR_INVALIDDATA. StartShelterDoorOperation 91 OpenWarning: (effect class Graphics::DXProjLight) must be loaded to step 1, step 0 reported. Warning: (effect class Graphics::DXProjLight) must be loaded to step 2, step 1 reported. SeePart#2 "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
71st_Mastiff Posted June 24, 2009 Author Posted June 24, 2009 TrackIR DLL path: C:\Program Files (x86)\NaturalPoint\TrackIR5\ NPClient interface -- initialize OK NPClient : Window handle registration successful NPClient : NaturalPoint software version is 5.00 NPClient : Data transmission started Missed description for USA in the FUI/EnglishVersion/Common.cfg Missed description for S_MINUS__THREE_B in the FUI/EnglishVersion/Common.cfg Missed description for Fire in the FUI/EnglishVersion/Common.cfg Missed description for TakeOff in the FUI/EnglishVersion/Common.cfg Missed description for Novorossiysk in the FUI/EnglishVersion/Common.cfg Warning: (texture class Graphics::DXFontTexture) must be loaded to step 2, step 1 reported. TrackIR DLL path: C:\Program Files (x86)\NaturalPoint\TrackIR5\ NPClient interface -- initialize OK NPClient : Window handle registration successful NPClient : NaturalPoint software version is 5.00 NPClient : Data transmission started TrackIR DLL path: C:\Program Files (x86)\NaturalPoint\TrackIR5\ NPClient interface -- initialize OK NPClient : Window handle registration successful NPClient : NaturalPoint software version is 5.00 NPClient : Data transmission started TrackIR DLL path: C:\Program Files (x86)\NaturalPoint\TrackIR5\ NPClient interface -- initialize OK NPClient : NaturalPoint software version is 5.00 NPClient : Data transmission started TrackIR DLL path: C:\Program Files (x86)\NaturalPoint\TrackIR5\ NPClient interface -- initialize OK NPClient : Window handle registration successful NPClient : NaturalPoint software version is 5.00 NPClient : Data transmission started Warning: (texture class Graphics::DXFontTexture) must be loaded to step 1, step 0 reported. Warning: MP_00_00.BMP:WUWV (texture class CddsTextureItem) must be loaded to step 3, step 2 reported. Warning: (texture class Graphics::DXFontTexture) must be loaded to step 2, step 1 reported. Warning: (texture class Graphics::DXFontTexture) must be loaded to step 2, step 1 reported. Warning: (texture class Graphics::DXFontTexture) must be loaded to step 2, step 1 reported. TrackIR DLL path: C:\Program Files (x86)\NaturalPoint\TrackIR5\ NPClient interface -- initialize OK NPClient : Window handle registration successful NPClient : NaturalPoint software version is 5.00 NPClient : Data transmission started Dispatcher: track version = 512091930 Dispatcher: initial random seed = 6328333 Dispatcher: apply random seed = 6328333 Cosmos: Mission date assigned - Year:2004, Month:6, Day:22 ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXDust', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXDust', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXDust', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXDust', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke2', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplSmoke', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire3', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXExplFire', falling back to compatibility path ... ParticleEffectPlayer: couldn't load material 'PFXGunSmoke', falling back to compatibility path ... Warning: (texture class Graphics::DXFontTexture) must be loaded to step 1, step 0 reported. Warning: Bazar\Effects\LayeredFog\range.dds (texture class Graphics::DXDefTexture) must be loaded to step 2, step 1 reported. StartShelterDoorOperation 91 OpenWarning: (effect class Graphics::DXProjLight) must be loaded to step 1, step 0 reported. Warning: (effect class Graphics::DXProjLight) must be loaded to step 2, step 1 reported. StartShelterDoorOperation 91 CloseSmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. SmokePartSystem: failed to create either pixel or vertex shader, E_FAIL. "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
104th_Crunch Posted June 24, 2009 Posted June 24, 2009 Why don't you just try TIR 4 instead? Afterall 5 is still beta.
DarkWanderer Posted June 24, 2009 Posted June 24, 2009 You've got problems with either DirectX, your installation or your video drivers. Try: 1.Running dxdiag and see if any problems arise 2.Updating your drivers 3.If that doesn't help - reinstalling the game. You want the best? Here i am...
71st_Mastiff Posted June 27, 2009 Author Posted June 27, 2009 You've got problems with either DirectX, your installation or your video drivers. Try: 1.Running dxdiag and see if any problems arise 2.Updating your drivers 3.If that doesn't help - reinstalling the game. the game doesn't like DX 10.1 cards... I have to reboot the machine and make sure after playing a DX 10.1 game ROM is cleared out of the card any residual effects causes the CTD.. Also the game isn't blameless either it has its issues with DX regular.. "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
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