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Deploy artillery ?


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Posted

Hi everyone,

I have made several missions where I use artillery units (with L118 Light artillery guns or SCUD TEL for instance) as targets. These units spawn in a towed position, ready to move, but since I want to depict units ready to fire I would rather have them in a deployed position. Is there a way to command them to deploy in the ME ? The only way I have found until now is to order them to fire at a point continuously (when they are done with the "fire at point" task they return to there towed position) but then the endless stream of gun fire log is cluttering my debriefing window + they are more easily spotted during the mission. So the question is, is there another way ?

Thank you in advance for your answer.

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Posted
40 minutes ago, Bacab said:

Hi everyone,

I have made several missions where I use artillery units (with L118 Light artillery guns or SCUD TEL for instance) as targets. These units spawn in a towed position, ready to move, but since I want to depict units ready to fire I would rather have them in a deployed position. Is there a way to command them to deploy in the ME ? The only way I have found until now is to order them to fire at a point continuously (when they are done with the "fire at point" task they return to there towed position) but then the endless stream of gun fire log is cluttering my debriefing window + they are more easily spotted during the mission. So the question is, is there another way ?

Thank you in advance for your answer.

You could for example set them to "fire at point", then count how long it takes them to get into the position and then add a trigger that disables the AI, leaving them in their current position without shooting.

Posted (edited)

Thank you very much ! It works as intended and allows me to strike threatening SCUD pointing at the sky or artillery positions that look like they are ready to fire. It's a small thing but with that I can reproduce targets  as they are depicted on IRL reconnaissance pictures that I have.

Edited by Bacab
Posted
1 hour ago, buur said:

maybe a easier solution: set the alarm state to green.

I have just tested it. Setting the alarm state to green do nothing for artillery units. On SCUD it causes them to actually get ready to depart. Setting the alarm state to red actually achieves what I am trying to do for SCUD and part of what I am trying to do for artillery: the artillery unit actually deploys but in the absence of a target the gun stays horizontal whereas by setting a "fire at point" and then deactivating the AI the unit actually points upward its gun; showing a more ready state.

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