FZG_Immel Posted December 24, 2024 Posted December 24, 2024 (edited) just for you to know... the new patch makes my game stuffer from 144fps to 15fps every half second in the F-5 it is right now UNPLAYABLE. ps: when game is paused, everything is flawless with smooth FPS. as soon as the games run, its spikes and does FULL CPU usage causing stutters Edited December 24, 2024 by FZG_Immel [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
FZG_Immel Posted December 24, 2024 Author Posted December 24, 2024 (edited) ps: just came back from the Heatllur cold war server. Someone else reporting exact same symptoms. so its not me or my specific system. Edited December 24, 2024 by FZG_Immel [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
FZG_Immel Posted December 24, 2024 Author Posted December 24, 2024 oddly enough, I went back into the online server and played the F-5, and now its smooth... i dont know what the factor is here. i'll keep testing [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
schurem Posted December 24, 2024 Posted December 24, 2024 The factor is shaders. The computer needs to compile shader programs for every material used. These are cached, so the first time it needs to draw something, it will be more work than the second or thirteenth time. 1 I5 9600KF, 32GB, 3080ti, G2, PointCTRL
FZG_Immel Posted December 24, 2024 Author Posted December 24, 2024 (edited) 4 minutes ago, schurem said: The factor is shaders. The computer needs to compile shader programs for every material used. These are cached, so the first time it needs to draw something, it will be more work than the second or thirteenth time. makes sense now even offline the issue is gone Edited December 24, 2024 by FZG_Immel 1 [sIGPIC]https://forums.eagle.ru/signaturepics/sigpic70550_3.gif[/sIGPIC] Asus Z390-H - SSD M.2 EVO 970 - Intel I9 @5.0ghz - 32gb DDR4 4000 - EVGA 3090 - Cougar FSSB + Virpil WRBRD + Hornet Stick - Thrustmaster TPR Pedal + WinWing MIP + Orion + TO and CO pannels - Track IR5
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