Hippo Posted December 31, 2024 Posted December 31, 2024 See attached track, it's only when I'm around 2.2 nm from the Shilka that I get a warning on the RWR. According to this page, Quote "The RPK-2 "Tobol" a.k.a. 1RL33 radar operates in the Ku band and can detect aircraft up to 20 km (12 mi) away" Shouldn't it be showing up on the RWR from further away? shilka.trk System spec: AMD Ryzen 7 9800X3D @ stock, MSI GeForce RTX 5090 Ventus 3X OC 32 GB DDR7, Gigabyte X870 Gaming X, Corsair Vengeance LPX 32GB EXPO (2 x 16GB) DDR5 5300MHz C30, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), WD Black SN 850X 2TB NVME M.2 SSD (games drive), Thermalright Assassin Spirit 120 Evo Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, Thrustmaster Pendular Rudder
Ramsay Posted December 31, 2024 Posted December 31, 2024 (edited) 1 hour ago, Hippo said: Shouldn't it be showing up on the RWR from further away? My understanding (from other games) is that it is a "tracking" radar and in practice is only enabled when a threat is "in range", otherwise it gives away it's position "early" and becomes vulnerable to weapons with longer ranges i.e. HARMs, etc. I assume DCS AI uses greatly simplified tactics compared to RL. Edited December 31, 2024 by Ramsay 1 1 i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
Muchocracker Posted December 31, 2024 Posted December 31, 2024 just because the radar works out to that range, doesn't mean it's actually tracking and shooting you from that range. 1
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