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Jtac Laser, marking lantirn laser and Carrier case 3 lights not visible in VR


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Posted

using NVG, I cant see (or verrrry barely see the jtac or my buddy lasing with a marker laser, while without VR is clearly visible.

During landing at night, I know there is this blinking light behind the carrier that guides the aircraft for landing, not the IFOLS but other one. In VR it´s totally invisible.

Tested on a 4090 on HP Reverb G2 and Quest 3 on a 4080. With varied settings...

Posted
7 hours ago, tezak said:

During landing at night, I know there is this blinking light behind the carrier that guides the aircraft for landing, not the IFOLS but other one. In VR it´s totally invisible.

Long Range Laser Lights (change color and blink frequency or are solid depending on the horizontal angle) are visible for me around 5-6nm. Make sure it's CVN-71, 72, 73 or 75 and in recovery mode (either AI landing or you have to contact inbound). They don't work on the Stennis.

As always best to post a short track.

For me otoh the ball is very strong light strobe and sometimes the light wands glint with strong reflections too.

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  • 2 weeks later...
Posted (edited)
On 1/8/2025 at 5:25 AM, draconus said:

Long Range Laser Lights (change color and blink frequency or are solid depending on the horizontal angle) are visible for me around 5-6nm. Make sure it's CVN-71, 72, 73 or 75 and in recovery mode (either AI landing or you have to contact inbound). They don't work on the Stennis.

As always best to post a short track.

For me otoh the ball is very strong light strobe and sometimes the light wands glint with strong reflections too.

I am having this same issue. these lights are super bright. completely washes out the E bracket. bright and strobe like

 

quest 3, 4080 super, 7800x3d, 64gb RAM. using virtual desktop.

 

not sure what setting can/should be changed to fix this,. it looks even worse inside the headset, its very much like a veryn bright strobe. and the deck lights are also too bright

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Edited by ax2212
  • Like 1
Posted
1 hour ago, ax2212 said:

not sure what setting can/should be changed to fix this

I have a suspicion for options>VR>bloom effect but have not tried to turn it off it yet.

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Posted

Bloom in VR is a mess - in every vr game

i9-9900K / Bios Profile XMP2 / Rog Strix Z-390F Gaming / ASUS TUF Geforce RTX 4070Ti Super / 32GB HyperX Fury 2666 / Saitek X52 HOTAS / Pico 4

Posted (edited)
21 hours ago, draconus said:

I have a suspicion for options>VR>bloom effect but have not tried to turn it off it yet.

Thanks - turned bloom off. its slightly improved.  but now i noticed theres a thread on this issue over in the supercarrier bugs. might be related to the recent update. they turned up the lights which might have helped our 2D friends...might have hurt VR users

Edited by ax2212
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