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Is it possible to mod the aircraft AI to produce one that is more fun to dogfight against?


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Performance? Probably, by editing relevant .lua files in coremods folder. Here's example of modding done on AI MiG-15:

Detection angles, ranges and tactics? Highly unlikely. These must be hardcoded, otherwise we wouldn't have to wait for ED tweaks to AI flight and ground units behaviour, which they started improving last year.

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i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

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