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Posted (edited)

Trim has no effect on the flight  model. The indicator and trim tabs move, but do not influence the a/c. I've tried Direct, telemetry and integrated modes - same result.

I am using the default Moza Spit profile.

 

Same on the P-47 btw. Somehow, it works fine on the 109.

 

Is this a bug, or am I missing something? If trim is implemented via trim tabs, I believe it should affect the flight model. I know a/c where trim just moves the neutral point work a bit differently.

 

Here's a track: where I move the trim all the way nose down, then all the way up. Trim tabs visually move, indicators move, but there is no effect on flight.

https://www.anonfile.la/0aa7bf

 

Sorry for the link, but it won't let me upload files above 358 kB?

Edited by PawlaczGMD
Posted

These symptoms used to indicate game flight model (or "simplified" as it's called nowadays) being turned ON in game or mission options, but if trimming works on 109, then something else is amiss I suppose.

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted (edited)
4 hours ago, Art-J said:

These symptoms used to indicate game flight model (or "simplified" as it's called nowadays) being turned ON in game or mission options, but if trimming works on 109, then something else is amiss I suppose.

I've found the issue. I had a vJoy recognized as a FFB device, and all the direct game input was going there. I wasn't getting it in my actual FFB base.

After disabling it, trim works in props.

Edited by PawlaczGMD
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