Creampie Posted March 6 Posted March 6 Since ME/Laser code updates to -001. I've noticed this in multiplayer and single player autostarts & manual starts tacview not needed.
Creampie Posted March 8 Author Posted March 8 After doing a little more digging It seems to be a conflict between configuration panel/rearming panel. Below is a picture of how the JF auto starts with no user input. (Assuring codes are 1688 on rearm page before spawning) Either pylon #2 or #6 will have the correct code & you have to manually change each one, Rather than "Apply to all pylons" 1
Mavkruger Posted March 8 Posted March 8 i think it's only with old mission, i have the same problem on MAD campaign but not on new mission. 1
uboats Posted March 8 Posted March 8 (edited) 35 minutes ago, Mavkruger said: i think it's only with old mission, i have the same problem on MAD campaign but not on new mission. Do you have any steps to reproduce it or share the miz (if it's old)? Edited March 8 by uboats [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
Creampie Posted March 8 Author Posted March 8 9 hours ago, Mavkruger said: i think it's only with old mission, i have the same problem on MAD campaign but not on new mission. It is differential. Sometimes it won't do it at all. Most times it does this, on old & new.
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